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Messages - ceofiofy

#1
+1
I played for exactly 1 in-game day and it got fixed.
#2
Translations / Re: Official: Romanian
July 10, 2021, 08:32:55 AM
La momentul actual suntem doar 3, adresele de discord sunt inca neschimbate pentru cei interesati :D
#3
Translations / Official: Romanian
January 07, 2021, 04:49:46 PM
Hey guys, I've recently started this topic to group up and work together in achieving the goal of a fully translated Romanian version of Rimworld.
Anybody is welcome to contribute / give criticism, as it will help the game be more accessible to the Romanian players interested in playing the game.

Salut! Am deschis acest topic pentru discutii referitoare la traducerea jocului in limba romana. Nu sunt primul care a venit cu aceasta idee de traducere a jocului, doar am considerat ca ar fi util sa existe un topic de inceput.
Ma gasiti personal la discord: SIV#4194 sau aici pe topic.


#4
Recruiting has become really worth it in my opinion. Either an extra colonist or a massive amount of steel to keep your machine gun turrets up and running, both raises value/wealth. Of course, there are downsides to this, but still, the colonist "surplus" is of big use in combat and colony development. I usually try to set up a 2nd base if I'm over 12 population in 4th year and exploit the surroundings and have a semi-permanent caravan, as the game favors a more dynamic play-style.

Combat is just for real men, not for dumb metal spray machines.
#5
Huge thank you for all the work you've done so far!
#6
Bugs / Re: Cannot Smooth Stone in Corner
September 05, 2018, 06:11:25 AM
Yes, I confirm, it is a bug.
https://image.ibb.co/dwiope/bug1.png (notice the 2 blocks designated to be smoothed)
#7
Insane update, ultra-realistically rebalanced stuff ( +1 for the beer bottle buff btw).
Quote from: Tynan on June 16, 2018, 11:11:56 PM
-Adjusted balance of learning rates for various skills. Easier: Melee, shooting, social. Harder: Intellectual, growing, mining.
Love you! Never managed to have a colonist raise his social skill by more than 2 points ever.
The bridge implementing was a little late and fishing isn't here yet... other than that and a few things, it feels great and challenging, filled with action.
Speaking about action, the new raid type is insane and because of the new turret mechanic, you can't build a killbox to rely on anymore haha. Thanks for that. Thanks for the nasty sappers too.

Great job to the dev team and the modders who came up with irresistible improvements to the game. It's still a lot more to be done though, but the potential is limitless.
#8
Quote from: Kirby23590 on March 21, 2018, 11:56:30 AM
1-I think Fishing should exist and if there should be another way to get food easily, it would be fishing and depending on the biome different types of fishes will appear that are either tasty or gross.

Totally agree with you Kirby. The rivers are dead right now... I only use a river as a strategic advantage during fights.
Also, water was left behind. It must have had a bigger impact in a game like this.
#9
Ideas / Re: Fishes?!
May 26, 2017, 01:22:24 PM
Quote from: Songleaves on May 17, 2016, 05:51:10 PM
* Would be a good way to introduce more meat to the ice sheet biome

In addition, there's no river without fish in it, to be honest.
It would be great to see a bear trying to catch a trout and a tribesman to throw his wooden spear after fish...

It won't be an exploited food resource if Tynan & Co. would set a fishing season or something happening every in-game year in specific weeks(not for the ice sheet biome)