I am planning on making compatibility patches for Combat Extended soon, but haven't had much time lately to sit down and go through the guides they provided for patching weapon mods.
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#2
Outdated / Re: [A17] Smoke Mortar
August 07, 2017, 07:42:22 PMQuote from: TheWrongColonist on August 01, 2017, 05:28:40 PM
Is the smoke mortar supposed to be in the security tab?
I already researched it but i don't see it there.
Hi! Sorry for the late reply, you probably figured it out by now. The smoke mortar shares its technology with the regular mortar, so if you can build regular mortars you can build smoke ones. Shells included.
#3
Outdated / [A17] Smoke Mortar
June 11, 2017, 04:24:52 PM
Description & Features
Adds a new mortar structure to the game:
~ Buildable after researching "Mortars" in the general tab
~ Uses special shells called "smoke canisters"
~ Smoke canisters can be crafted in the machining table but merchants will also have them in stock
~ Any projectile that paths through the smoke will have its hit chance reduced by 70%
Thanks to silentdeth for the suggestion!
Compatibility
No compatiblity issues!
Download:
Dropbox
Steam
My other mods:
A17 Smoke Grenades
A17 Increased Dodge Mod
#4
Help / Re: So you want to learn how to CODE? Come and learn in the worst way possible.
June 10, 2017, 09:58:42 PM
Really enjoyed the guide so far! I'm currently in the process of learning my way through Harmony so I'm glad to have any scraps of documentation I can find, because man it confuses me. Hope to see it finished
#5
Outdated / Re: [A17] Smoke Grenades
June 08, 2017, 08:50:01 PMQuote from: Umbreon117 on June 08, 2017, 05:43:05 PM
Oh wow, this is awesome! Now I can assault faction bases that are defended with turrets a little easier!
Glad you enjoy it!
#6
Outdated / [A17] Smoke Grenades
June 08, 2017, 04:17:09 PM
Description & Features
Adds buyable and craftable smoke grenades.
~ They are buyable from bulk goods and combat caravans as well as trade ships.
~ They can be crafted at the machining table.
~ Any projectile that paths through the smoke will have its hit chance reduced by 70%
*Added a custom texture
Compatibility
No compatiblity issues!
Download
Steam
Dropbox
#9
Outdated / Re: [A17] Increased Dodge Chance
June 08, 2017, 12:40:31 PMQuote from: Vaulter69 on June 08, 2017, 09:40:21 AM
2 seasons in, no corruption seems good
thanks for the mod man. Currently on tribe only play and the fights are more hilarious now.
My pleasure, enjoy it
#10
Outdated / Re: [A17] Increased Dodge Chance
June 08, 2017, 01:27:49 AMQuote from: Vaulter69 on June 08, 2017, 01:19:20 AM
Quick question, is this save friendly?
Yes, it should be perfectly safe to load on existing saves
#11
Outdated / [A17] Increased Dodge Chance
June 08, 2017, 01:06:06 AM
Description
This mod increases a pawn's chance to dodge melee attacks based on his/her health and melee skill, making it a more valuable ability for higher level pawns. Pawns can now have higher melee chances, this makes engagements last longer between good fighters as they should be able to consistently dodge attacks, but as they get injured this chance will go down.
Changes
- Consciousness is now a factor when determining dodge chances
- Tweaked the "Post-processed curved" modifier
Compatibility
This is a very small mod and uses the new patching feature so it should be compatible with anything!
Bugs
This is my first mod and my way of getting familiar with patching and xpathing, if you notice any issues please let me know.
Downloads
Steam
Dropbox
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