Quote from: GreeboCherry on July 07, 2014, 05:28:51 AM
I like your ideas, they are good, horses especially. But I would replace bike with vechicles. Something like podracers from Star Wars I or vulture from Starcraft or bikes let's leave it for a while.
Thanks for your suggestion!
I opted not to suggest vehicles like that as Rimworld has a Western-style feeling to me. It's less science-fiction and more surviving on that forsaken rock. To me, it feels a lot like the series Firefly. Getting high-tech vehicles should be (if at all) a high tier technology for people who want to make the Kessel Run (you reference Star Wars, so do I! ). Horses feel the most Western-ish, but are admittedly hard to implement the way I envision them (but maybe someone else or Tynan himself has a better idea), so a bike would be a simple gadget to build. There's not as much technology in bikes as there is in podracers, thus constructing them in a simple colony feels more natural. (Admittedly, since Alpha 5 you can research space-ship parts)
But that's just me, maybe podracers are a better choice.
Regarding your control options, I see where you're coming from with (b), but why shouldn't colonists just share their vehicles? I guess you thought about a situation where a hunter shouldn't be forced to go by foot only because the grower takes the transport vehicle all the time to water potatoes in front of the colony's gates.
By requiring vehicles to be parked at designated zones (in order to gas them up, maybe) one could circumvent that colonists always take them, i. e. colonists have to make a detour to get to their vehicles, then. Plus, making it take time to mount/unmount would help with this, as well.