Quote from: MrWiggles on June 14, 2015, 03:58:01 AMQuote from: peppie on June 13, 2015, 03:18:03 PMYou don't think its good game design to experiment? oO
I dont think its good game design.
No its great! I applaud that this feature was thought of, and added. I also think Rimworld is excellent! overall. Its one of the few games (like Gnomoria) that i revisit every now and then to enjoy the new features.
However Tynan prizes himself as an experienced game designer, wrote a book about it, and has all sorts of thoughts on what makes a game good. And most of the time that clearly works out. But (for me) this feature doesn't work out. All the other events require the player to take precautionary measures, or to react quickly (for instance, treating colonists when an epidemic hit). This event however just blanket shuts off map outdoor access. That could be sort of fine (if unnecessary) if it didnt last for three months, like in my game. I think an unpreventable event that kills all outdoor life on a map is bad design.
Craftable, protective wear is an adequate countermeasure and would definitely be in line with how the rest of the game works