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Messages - Elias0311

#1
General Discussion / Re: Introduce yourself!
October 17, 2018, 03:06:08 AM
Hello, im Eli and i love rimworld so much i even draw it lol here is tonights quick sketch i did on my phone

heres my instagram pic of a rimworld character i made hope you like it

https://www.instagram.com/p/BpBm7uRno5r/?utm_source=ig_share_sheet&igshid=woyrb7tz5df3

.   Id really like to make some mods for my game.  But im no modder

I can barely.use these forums lol
#2
Pretty much remove the pesky names above characters in order to make the darkest night a little more creepy when hunting down zombies or enemies that snuck into your mountain base, and your power is now out...

any ideas?
#3
So I keep trying to store some Pilas, into a chest and my pawn Giggles keeps loading and unloading them.  how do i fix this? 


Giggles started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_427397)) , (HaulToCell (Job_427400) A=Thing_Pila118137 B=(84, 0, 43)) (WaitMaintainPosture (Job_427401)) , (HaulToCell (Job_427404) A=Thing_Pila118137 B=(86, 0, 43)) (WaitMaintainPosture (Job_427405)) , (HaulToCell (Job_427408) A=Thing_Pila118137 B=(84, 0, 43)) (WaitMaintainPosture (Job_427409)) , (HaulToCell (Job_427412) A=Thing_Pila118137 B=(86, 0, 43)) (WaitMaintainPosture (Job_427413)) , and (HaulToCell (Job_427416) A=Thing_Pila118137 B=(84, 0, 43)) (WaitMaintainPosture (Job_427417))  lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
Verse.Log:Error(String)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String)
Verse.AI.Pawn_JobTracker:FinalizeTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
TickMultiThread.SpecialInjector_TickMultiThreadDetour2:_Tick(TickList)
TickMultiThread.SpecialInjector_TickMultiThreadDetour3:_DoSingleTick(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#4
wow this is needed.  ill go and build hundreds of people and add them into my game ahah
#5
Quote from: Canute on August 01, 2018, 02:56:43 AM
Elias0311,
when you can't extraxt the archives, mosttimes it is based on an old version of your archive tool.
I use 7zip v15.14 64 bit and don't got any problems.

About the google preview you need to ask google, but since you manage it to download i would forget these previews :-)

hey friend, I updated and it worked!  :)  it just wont work with the SK mods, at least idk how to get the right order down... to get them to work.
#6
********UPDATED 7-ZIP *****************

:)

Hey I keep trying to download your mods but it wont open the zip file.  Can i get some help please?  It will download, but then it gets to a page

"it tells me whoops, there was a problem with the preview"

what am i doing wrong, could i please get some assistance?

*iam clicking on the little chickens.  is there another download?



[attachment deleted due to age]
#7
Quote from: CEPMatos on March 07, 2018, 12:44:24 PM
Quote from: CraigDeVonne on November 27, 2017, 08:05:55 AM
I updated this mod to B18, I hope the author doesn't mind.
It should be working correctly, please let me know if it isn't.

https://1drv.ms/u/s!Avm6om1lVTFUhu5Q076FN-o205-2CA

Enjoy.

Thanks a lot, awesome mod.



DUUUUUUDE YES!  lol im downloading now ahhaha
#8
Mods / Re: [PL]Glitter Tech!
June 17, 2018, 02:56:41 PM
Im on a18. 
#9
Mods / Re: [PL]Glitter Tech!
June 17, 2018, 02:54:56 PM
Hey, yea I'm running a18 version
#10
Help / Architect menu won't open submenus
June 16, 2018, 12:35:00 PM
Hi guys I'm new to posting anything on any forum, but I am a huge fan of this game!

So here's my problem the architect won't open certain submenus like the containers, I need to build a chest and it only opens up the material menus staying locked on the default container.

So in short I can't select certain objects.   I have to spawn them via the dev options.   Which I get random building materials.  Having to force me to spawn dozens of objects just to get uniformed objects of the same material.

Example making 4 steel chest, and having to spawn 25 just to get my 4 lol.


Can you guys help?   If I need to move this plz let me know I'll do what I can I just want to build my stuff and enjoy my favorite game
#11
Mods / Re: [PL]Glitter Tech!
February 18, 2018, 10:39:13 AM
is this good to go for 18?