Why'd you post a mod with that many items but don't have any documentation on what any item does? Only reason I've been holding off on getting this mod.
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Help / How do you disable a pawn's ability to do certain work?
September 02, 2017, 02:36:17 PM
I can't find anywhere in the source code how the game disable's pawn's ability to do work.
What I want to do is force the inability to perform all crafting, tailoring, smithing, research worktypes, etc when my C# hediff is applied. How do I go about this? I can't find how they do it in backstories because I cannot find where the backstories are stored. Does anybody have a good idea on how to do this?
Thanks,
Binkow
What I want to do is force the inability to perform all crafting, tailoring, smithing, research worktypes, etc when my C# hediff is applied. How do I go about this? I can't find how they do it in backstories because I cannot find where the backstories are stored. Does anybody have a good idea on how to do this?
Thanks,
Binkow
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