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Messages - Pipotin

#1
Hi,

Sorry for my english. I can't really tell stories about my colony, but I have some screenshots. This is Daniel Cross, year 5517. Ship is ready :



I lost 7 or 8 colonies before that one. Cross died from hypothermia, polar bear, starvation, scythers... Most times it was due to my own mistakes and thanks to this challenge, I learned a lot about this game. It was pure fun.

Daniel Cross in jugust 5502 :



I learned from my previous colonies that there's 2 major threats in this scenario : Scythers destroying windmills or batteries during the first years, and Zzzzt ruining your crops or setting fire to your home while Cross is far away, hauling precious shoddy stuff or steel slag chunks.
I prevented Zzzzt by not building power conduits (I use batteries and power switches as high-quality power conduit), and to prevent Scyther issue I rushed killbox before hydroponics. It came with a price : Cross was out of food during decembary 5501 and aprimay 5502, he had to eat some human meat. This is the only time I broke the optional rule "no human butchery". During the 15 next years, Cross decently buried every ennemy corpses and none was butchered.

At this point I already knew I was doing good and I had a serious chance to win : this killbox is almost 100% scyther proof.
Cross found a shoddy deadman wool parka during this summer 5502, allowing him to move freely on the map even during the coldest days. He also found an awful sniper rifle : rifle + parka means ability to kite centipedes at any time of the year, so I didn't fear mechanoid ships.

Cross stayed alone during the 5 first years because all potential recruits before that day were useless. Guys unable to haul, pessimists, junkies, old mens with bad back or frail, etc...
Here is Tildema, my first recruit, in 5505. Cross married her 1 year later.



A few month later I recruited Comba. A very good girl. Cross fell in love with her, divorced Tildema and married Comboa. Comboa in 5507 :



During the next years, Cross divorced again, then married Tildema a second time. He had an affair with Rissa, another recruit, and Tildema divorced again. Then Cross tried to marry with Rissa but she refused. His mood wasn't easy to manage.

I dont know if I'm just unlucky or if the scenario have been designed like that, but there have been a lot of orbital mechanoid raids inside my colony, almost one every year. That's the only thing I fear. In 5515 came the worst raid ever : 3 centipedes dropped directly in the core of my colony, my workshop. They destroyed everything. I rebuilt it bigger and better.



Here is the most useless pawn, Sir. A lazy and unskilled wanderer, he joined in 5508. In 5517 he is still alive... I don't know how. He's always on the first line when there's a threat. And he's the guy who clean the corridor filled with traps. He got many times serious injuries, he bears all the scars the other pawns don't have. Poor Sir.



#2
My colony : Ice sea, extreme difficulty, year 18, cassandra, no mods.
The red corridor is my killbox.
#3
General Discussion / Re: Post your best tips
December 08, 2017, 04:41:01 AM
If you have many animals, you'll need a safe zone for some of them :
- babies
- untrained adults, so your handler won't have to walk too far to train them.
- Some pregnant females if they tend to starve.
- During a raid, most animals who won't fight should be sent here too.

This zone should be filled with hay and human corpses or meat. Almost all animals will eat that, and it's cheap food. If you have many predators, a specific cold room for human corpses is often useful.
Drug storage near this zone must be avoided. Puppies tend to sometime wander a few tiles away from their zone and eat your drugs.

Here is my own safe animal zone, built around the core of my colony :
#4
Stories / Re: Your Best Screenshots
December 02, 2017, 06:45:19 PM
A picture of my town besieged by 70 mechanoïds. Version 0.18.1722, no mods.
Lost Tribe, Cassandra, rough difficulty, permadeath, tropical swamp, year 8.
#5
"Fix: You can build floors on marshy soil."

Thank you. I wondered if this was a bug or not. In my colony it was way to easy to build a large base. That souldn't be possible in swamps before moist pump technology. Here is a picture of my colony, settings : tropical swamp, tribe, rough difficulty + permadeath, cassandra, no mods, year 5504.

btw, i noticed something weird : I tamed some alphabeavers two years ago, as they are extremeley useful in swamps, but my females never got pregnant. This is annoying, beavers slowly die killed by predators and there's no way to get baby alphas. I tried everything, killing all predators and constantly looking for wild panthers, killing or taming them (i have more than 50 panthers), but alphas are still killed by new wild panthers and the only way to get new ones is to wait for an alphabeavers event. Is it a bug, or is it intended because beavers are OP ?