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Messages - 6yXJI0

#1
Releases / Re: [B18] Remote Explosives (1.14.0)
April 30, 2018, 05:04:35 AM
1) Spending mostly silver to make explosives doesn't sound logical to me. Maybe keep small amount of silver in recipes and add chemfuel or something? Or make full use of Sparkweed, cause its already risky to grow just for low tier explosives. And instead of Medicines - Neutroamine/drugs?

2) Oh! Nice idea about drugs! Add a canister that can be stuffed with any specific kind of drug. For example:
1. You want to take Penoxycyline every 5 days and instead of taking pills, you can make a chamber with Penoxycyline canister and get all of your pawns inside to for them to take their dose.
2. You make a party with Smokeleaf canister chamber.
3. You are outnumbered and have no choice but to use a Luciferium on every colonist. You make the same thing as in (1. and 2.) but with Luciferium Canister

Sorry if this is too coplicated to make. Im not into coding, so i don't understand)

3) Foam walls have no black outlines. Kinda ugly. Even for -10 beauty XD