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Messages - Jackalvin

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1
Would it be possible to survive orbiting a pulsar/neutron star? Like, facing constant solar flares, and new events like solar storms that are like a near instant toxic fallout.

2
Off-Topic / So What's The Issue With Steam?
« on: June 11, 2018, 10:34:39 AM »
Did I miss something? I use Steam for all my games, and I see people on the Forum who seem to dislike Steam? I'm sorry for being clueless, but I wanna know why.

3
Accepting that chased refugee request against the eldar as day 3 tribals. Swear that xenos mod's f*cking broken.

4
Unfinished / Re: [B18+] Outer Galaxies
« on: June 07, 2018, 09:02:58 AM »
Can't Wait!

5
Mods / Re: Where Is Lord Of The Rim(s)?
« on: June 06, 2018, 06:51:45 PM »
Thanks!!! I know I'm inept...

6
Mods / Where Is Lord Of The Rim(s)?
« on: June 06, 2018, 11:18:06 AM »
Uhh... I'm a bit embarrassed to say this, but uh...
I can't find LOTR. I mean, I searched for it and browsed the mod section for some time now.
I'm having a problem with the mod, so I'd appreciate a link or something. Thanks.

7
Unfinished / Re: Rimmortality
« on: May 10, 2018, 06:03:26 PM »
So... What does spiritual immortality mean? Like, transcending mortality? Becoming a God perhaps?

8
They can't go near running water, right?

9
I suggested something similar in the past.
I always felt that the training tree was limited. I suggested that some animals can gain traits and 'skills'. Here's what I mean:
-Dromedaries can consume less food.
-Llamas spit at enemies, slowing them down and blinding them slightly.
-Monkeys can remove objects from the enemies possession on attacks
-Wolves get buffed up near other wolves

Crossbreeding sounds cool as well. I can make a army of super rats with this. Damn Mechs won't know what hit them.   

P.S: Someone just suggested cloning. I want talking dogs from the Primer. Plz

10
Releases / Re: [B18] Lizardman
« on: May 08, 2018, 02:30:32 PM »
Thank God. One new race that isn't furry, no offense to all those mods.
Thanks

11
Suggestions / Re: Quest and events MEGATHREAD
« on: May 08, 2018, 10:51:13 AM »
Space Junk
Type: Quest
What is it: A mid-game dungeon event thingy
It starts when all of a sudden you get a 'eclipse'. Standard right? However, when inspecting the popup, moon is replaced by space junk, how odd mmmmm...
It will last a few days, before you get another popup, but the non cancel-able, like the chased one. It reads:
"A representative of -friendly nearby town here- appears. They say the space junk's not going away anytime soon. You all can wait it out, or storm a ancient orbital defense facility. Rumors say it was infested by some dark force..."
2 options will appear, as well as a third if you have orbital artifacts.
-Wait it out, and for a year have an eclipse.
-Storm the place, face insects, and use components to repair systems
-(secret) use orbital strike to instantly clear it.

12
Unfinished / Re: [B18] (WIP) Diplomacy!
« on: May 07, 2018, 11:33:42 AM »
Cool, I've always seen rim politics as... lame.
What does this do exactly? Like uhh.... gimme a scene, an example if you will

Thanks

13
-Sad Titanic music butchered on a flute-
I'm sorry about your computer, focus on not failing college or whatever wtf even is a degree oh no i'm never getting into college

-ahem-, anyway...
It appears that you do faction work, correct (I know, I need to sound polite tho)? Ever think about making gear for G.O.Is from the S.C.P Wiki? Like the G.O.C or the C.I?

Just asking...

14
Interior Crocodile Alligator-
In random rooms, a horde of both crocodiles and gators will spawn. They are hostile, ranging in group size from 50 to 500
God help you
 

15
Releases / Re: [B18] Combat Extended - B18 Update (21.02.2018)
« on: May 02, 2018, 11:43:14 AM »
Wow, that was fast, thanks!
P.S: Any chance Project Fallout will be patched. Stimpacks and the like would be a cool addition.

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