Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RaptorX

#1
Cant open bills tab, get this error on the Psychic workbench:

Exception filling tab RimWorld.ITab_Bills: System.InvalidCastException: Cannot cast from source type to destination type.
at RimWorld.ITab_Bills.get_SelTable () <0x0003c>
at (wrapper dynamic-method) RimWorld.ITab_Bills.FillTab_Patch1 (object) <0x00b13>
at Verse.InspectTabBase/<DoTabGUI>c__AnonStorey0.<>m__0 () <0x00118>

Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.<DoTabGUI>c__AnonStorey0:<>m__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

#2
Hey sumghai, im the guy he was talking about, I've got basically all the weapons patched, including the factions. They need a balancing pass though, and the energy weapons are using standard CE ammo rather than the fansy shoot through walls stuff. Let me know, if you want what i have so a CE patch can be pushed sooner rather than later. Oh, and i think we would benefit from some custom rocket ammo textures... if you know anyone that could help with those.
#3
This looks awesome! One thing I think would be a benefit would be a setting in the gate itself to select how large of a map to create(same settings as when your first start a game) That way we could either opt for a small fast adventure or a huge map to explore.