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Messages - Yaluzan

#1
Played using my colony before the patch on the 11th this month and everything was fine, putting milk/eggs in simple meals to feed my meat eating colonists with no debuffs. After said patch I noticed they started getting mood debuffs from eating "non-meat" from said meals.
Started a fresh save with 0 mods to make sure it wasn't a mod doing it.

Issue:
'Raw' Milk/Eggs do NOT give a "ate non-meat" debuff.
Simple meals consisting of only Milk/Eggs do give the "ate non-meat" debuff.
Technically since they're animal products which fall under the exceptions in the "Meat eating: Strictly required" precept, it should be fine to eat these in meals?

I'm guessing a slight oversight when making changes to how animal products are handled for vegetarian meals?(which happens)
Just wondering if this is just a mistake or if its intended that the milk/eggs in simple meals gives the debuff to Ranchers.

Reproducing:

  • Rancher: Meat eating(strictly required)
  • Spawned in milk and a stove to cook at.
  • Drank milk > no debuff
  • Cooked meal with only milk > got debuff from eating the meal
#2
Outdated / Re: [B18] Lush Meadow
January 12, 2018, 05:11:03 PM
Quote from: Harry_Dicks on January 12, 2018, 04:10:40 PM
Quote from: Mst on January 12, 2018, 04:02:36 PM
Quote from: Harry_Dicks on January 12, 2018, 01:24:58 PM
Is that an original Picasso?

I want to download it just because of the cover artwork.

But one quick question. What about performance hit?

Also, please tell me you made all of those little triangle leaves one by one 8)

Ask Shotgunfrenzy, not me :P

Quote from: Mst on January 12, 2018, 04:02:36 PM
But one quick question. What about performance hit?

Performance hit is negligible.
#3
Outdated / Re: [B18] Lush Meadow
January 12, 2018, 12:45:53 PM
New version available that fixes a small bug with plants spawning under roofed areas.

Maybe if i figure out modsettings i can add one to allow the spawning under roofed areas or not. I'll see.
#4
Outdated / Re: [B18] Lush Meadow
January 12, 2018, 05:06:50 AM
Quote from: SpaceDorf on January 12, 2018, 03:36:26 AM
So how does your approach work ?

I patched the WildSpawner script that handles the spawning of animals, plants and caveplants. After the class spawns plants on the edge of the map. This mod makes it do that for NotEdge cells(So the rest of the map). Then it checks if a plant can grow on that cell.
#5
Outdated / Re: [B18] Lush Meadow
January 12, 2018, 03:20:15 AM
Quote from: Harry_Dicks on January 11, 2018, 09:14:20 PM
Have you tried it with Fast Spreading Grass? Any comments?

Faster Spreading Grass changes how quickly grass reproduces once its mature. It should improve long term grass growth after the grass is spawned and fully matures.
#6
Lush Meadow 1.1
Description:
Are you sick of being excited winter is over so you can let your animals graze, then looking outside at the barren wasteland that winter has left?
Look no more! No longer will the plants hide on the edge of the map. With this mod the plants will be growing ALL OVER the map!

From Nothing to meadow in just 5 days.

The above pictures were taken just 5 days apart from eachother(After killing all plants on map).

I hope you all like it, I made this mod because i was so fed up with having to grow giant fields of hay and tree farms just to support like 6 animals through the winter.


Features:
Spawns vegetation all over the map, even cacti in the right biomes.

You can change the following things in the mod settings:

  • Spawning plants under Roofed Areas(Default: False)
  • Spawning Trees(Default: True)
  • How many plants spawn at once?(Default: 1) (For users that came before mod settings, plants now spawn at 1/3rd the rate they used to)
  • How mature are the plants?(Default: 5%)

Updates:


  • (1.0.1)12-1-2018 - Fixed a bug where plants would spawn under roofed areas, had to change the script a bit to support the fix so please comment if there are any problems. - Also added artwork by Shotgunfrenzy
  • (1.0.2)13-1-2018 - Fixed a bug where users that also have TiberiumRim had tiberium spawn all over the map with this mod.
  • (1.1)14-1-2018 - Added Mod Settings(See above) and reduced the plant spawn rate to 1/3rd of the original value.

Author
Yaluzan
---------
Powered by Harmony
Artwork by Shotgunfrenzy

And a big thank you to the Rimworld Discord that helped me learn to use Harmony :)

Download
Manual: https://drive.google.com/file/d/14GwTFfdbn0UgUgdis1tGVel-2pkNTb4m/view?usp=sharing

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=1266132351