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Messages - kyzer

#1
Mods / [REQUEST] Caravan out of there!
May 06, 2022, 05:51:22 AM
I just tried to save a colony by getting everyone to caravan off the map. However, they spent all kinds of time dicking around (not gathering anything) and just got killed.

A mod, or pointing me to a mod that makes it so when you have a caravan that is only colonists and maybe an options-enabled list of items to include, forms a caravan as quick as possible and leaves the map (preferably away from enemies).
#2
Originally it was about my prisoner immediately leaving his cell after getting a Crisis of Belief mental break + sad wandering, but I found the doors didn't claim (pretty sure I used the claim tool on the whole area)...

Then I claimed the doors and he stayed in his cell. However, even during sad wandering he didn't try to 'escape' (leave the map, even though he was out of cell)

I do have mods active, but none that affect this sort of behavior.

https://drive.google.com/file/d/1LNCkrrXGgdn6gmBOkpZ149kTYbO227oI/view?usp=sharing


  • Prisoners don't leave their cell if the doors are unclaimed
  • Prisoners leave their cell during Mental Breaks if it induces movement and the doors are 'unclaimed'
  • Maybe a bug with sad wandering / crisis of belief?
#3
Help / Rest capacity / rest fall rate
March 07, 2021, 12:32:11 PM
I'm modding an animal to have a higher need for rest on a daily basis rather than sleeping once at night, and I can't seem to find anything for that.
#4
Random spacers have a chance to not be allowed to be a nudist through disallowedTraits, but what's the opposite of that?

I want to do something similar to scenario creation with Forced Traits and a chance.
#5
yes
#6
I'm modding in foods/fruits and plants and both have errors regardless of correct texture path and presence of textures in the folder. The foods/fruits have an error regarding unityengine.texture2d and the plants say nothing other than not finding a texture.

My textures are .png like pretty much everyone else yet it says the textures aren't there. I've changed texture paths, names, copied code and changed it, and it still doesn't work.

I've included the yellow error in-case it's relevant to anything. I am making the mod with the idea of adding a new race (with alien races mod) but I don't see how that affects how plants load.

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