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Messages - SirDarin

#1
Releases / Re: [1.0] Psychology (2018-11-18)
December 17, 2018, 09:05:04 PM
What exactly does the Romantic slider effect? Does someone set more to the right flirt with people more?
#2
Releases / Re: [B18] A RimWorld of Magic
June 17, 2018, 04:42:41 PM
I look at it as those jobs are menial enough that they don't need intelligence for it. They just go on auto pilot repeating the actions they were told to do. I often force a zombie to stay in a specific area and do just that task only. So I have one assigned to just tailor, one assigned to just mend clothing, 2 to smelt copper and iron into steel, and 1 to extract n-16 gas. I do have 1 zombie that just goes around by building things because he has a really good building skill, so he is the only exception.

For an alternative RP, reason. Think of it as muscle memory. They aren't consciously carrying out the actions, just using the habits and reflexes of their former selves to do those jobs.
#3
So, I'm trying to learn how to go about coding and editing the assemblies, which is what led me to this tutorial. I chose to download SharpDevelop and followed the steps for preparation. But when I open the example project I get this message "The tools version '12.0' is unrecognized. Available tools versions are '2.0', '3.5', '4.0'."
I'm not really sure what this means or what I am supposed to do. Can someone help me?
#4
Releases / Re: [B18] A RimWorld of Magic
June 10, 2018, 09:55:38 PM
Umm... I guess I'm not sure. I know I've seen it occurs between two people of the same class (snipers teaching snipers and fire mages teaching fire mages), but I hadn't paid close enough attention to say for certain whether it only happens between the same class or if it happens across classes.
#5
Releases / Re: [B18] A RimWorld of Magic
June 10, 2018, 06:32:50 PM
I've seen unique dialog bubbles appearing between two mages and, when I checked the social, it stated that they were teaching magic. So i think it happens randomly as a social interaction.
#6
Releases / Re: [B18] Psychology (2018-3-18)
June 05, 2018, 02:03:48 PM
I believe pretty improves the opinion other pawns have towards the pretty pawn
#7
Releases / Re: [B18] Psychology (2018-3-18)
June 04, 2018, 09:42:03 AM
The only bug I've noticed with children and pregnancy is that psychology doesn't like the infant backstories and from c&p and will randomly assign a different one.
#8
Is there a way to cure Sanity Loss in animals? Some of my bonded animals are reaching extreme sanity loss and one of my animals has already died from extreme sanity loss.
#9
Releases / Re: [B18] Psychology (2018-3-18)
May 23, 2018, 10:09:16 AM
does the election work for anyone else? I noticed that after the first election, the new candidates will be shown each year but none of them will be elected as mayor. Does anyone else get this problem and is there a way to force the election to occur?
#10
Wow, that is a lot! Thank you! This is one of my favorite mods and now it has just gotten even better
#11
So I discovered that the vampires from Rim of Madness - vampires are not able to be assigned to use any of the items from Dubs Hygiene. Is there anyway to make them compatible in order to allow that?
#12
Ah, ok. I wasn't sure if it was a due to this mod or the vampires mod. Thanks for the quick reply.
#13
So I discovered that you can't assign any items from hygiene to the vampires from Rim of Madness -Vampires.
#14
Outdated / Re: [B18] RimStory v1.10 04.05.2018
May 04, 2018, 03:30:05 PM
Awesome, thanks for the info. I've been worried about turning those off in case it stops recording them.
#15
Outdated / Re: [B18] RimStory v1.10 04.05.2018
May 04, 2018, 01:34:23 PM
So, with events and funerals disabled, will Rimstory still create a log of the events that occur and the deaths of pawns. Or will those no longer be listed as having happened?