- Caravan animals from other factions follow their owner when he goes eating on my table. I store my meals close by my table so my colonists don't need to walk much. Sadly this results in that the caravan animals start to eat my meals when they walk there. Just happened again and I lost a few lavish meals to chinchillas. Oh, and they also eat nearby crops any time.
- My own animals instantly walk over from whereever when I harvest ambrosia. I excluded the ambrosia plants already with a zone and the area around them, but sometimes when someone harvests a crop, he drops it 1 or 2 cells away, so out of the restricted zone in this case. I can't even force my colonist to haul them away, it gets canceled when an animal is eating it. This also happens sometimes with other crops, but for ambrosia the animals just seem to run instantly from across the map to eat them.
- Colonists sometimes act strange when they gather material for crafting or constructing. For some reason they sometimess prefer to take material which is further away from them and from the target. For some parts of this, I think they prefer to take something from their room and not the targets room, even if that would be closer. For other cases I didn't find a pattern. Like my cook has rice right next to him and the stove but prefers to get a stack on the other end of the room closer to the butcher table. But when he makes kibble on the butcher table, he goes for the rice stack right next to the stove.
- Using stockpile priorities can be a big waste of colonists time. I tried to put small stockpiles with high priority of rice next to the stove so the cook doesn't need to walk far. But everytime he grabs rice from the priority stockpile, someone else comes from further away to refill the missing 5 rice. Would be nice to have a settable limit or something so they only refill when a stack is empty or a simple timer may also do the job (after refilling, don't refill for the next ingame hour if it's not an empty cell).
- Also if someone starts to carry harvested rice from the fields, with priority stockpiles he now only carries 5 to fill the missing 5 rice in the priority stockpile and not 75 and put the rest on the stockpile next to it. Priority piles are nice to order stuff that lies around, but while working it is not very useful.
- My own animals instantly walk over from whereever when I harvest ambrosia. I excluded the ambrosia plants already with a zone and the area around them, but sometimes when someone harvests a crop, he drops it 1 or 2 cells away, so out of the restricted zone in this case. I can't even force my colonist to haul them away, it gets canceled when an animal is eating it. This also happens sometimes with other crops, but for ambrosia the animals just seem to run instantly from across the map to eat them.
- Colonists sometimes act strange when they gather material for crafting or constructing. For some reason they sometimess prefer to take material which is further away from them and from the target. For some parts of this, I think they prefer to take something from their room and not the targets room, even if that would be closer. For other cases I didn't find a pattern. Like my cook has rice right next to him and the stove but prefers to get a stack on the other end of the room closer to the butcher table. But when he makes kibble on the butcher table, he goes for the rice stack right next to the stove.
- Using stockpile priorities can be a big waste of colonists time. I tried to put small stockpiles with high priority of rice next to the stove so the cook doesn't need to walk far. But everytime he grabs rice from the priority stockpile, someone else comes from further away to refill the missing 5 rice. Would be nice to have a settable limit or something so they only refill when a stack is empty or a simple timer may also do the job (after refilling, don't refill for the next ingame hour if it's not an empty cell).
- Also if someone starts to carry harvested rice from the fields, with priority stockpiles he now only carries 5 to fill the missing 5 rice in the priority stockpile and not 75 and put the rest on the stockpile next to it. Priority piles are nice to order stuff that lies around, but while working it is not very useful.