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Messages - Chisato

#1
Releases / Re: [1.0-1.3] Early Times mod
August 31, 2021, 10:44:48 AM
Another mod I'd love to see support/patch for is https://steamcommunity.com/sharedfiles/filedetails/?id=2553700067 which is a pretty massive medieval overhaul and I'd think Early Times plus that would fit very well together, fleshing out the tribe era.
#2
Releases / Re: [1.0-1.3] Early Times mod
August 21, 2021, 08:02:10 AM
Unable to download the version from google drive as it claims the file is infected and thus only downloadable from the owner.

Possible for another mirror? :)
#3
Releases / Re: [1.0-1.3] Early Times mod
August 17, 2021, 06:39:38 AM
Quote from: vovik on August 15, 2021, 07:49:56 PM
update
- airlock pathing cost fix (should decrease attempts of large entities to go through airlock)
- removed showing of facility connections on crafting table to fix ui hangs
- multiple compat updates
- updated current compatible mods list (did not look up after ludeon forum urls)

Ancient Rim - Core https://steamcommunity.com/sharedfiles/filedetails/?id=2458180650
Ancient Rim - SPQRim https://steamcommunity.com/sharedfiles/filedetails/?id=2458182631
Rim of Madness - Bones https://steamcommunity.com/sharedfiles/filedetails/?id=1180573408
[JPT] Burn It for Fuel https://steamcommunity.com/sharedfiles/filedetails/?id=1823276856
Doors Expanded https://steamcommunity.com/sharedfiles/filedetails/?id=1316188771
Early Firearms mod https://steamcommunity.com/sharedfiles/filedetails/?id=2010039702
Gimmicks https://steamcommunity.com/sharedfiles/filedetails/?id=2168169520
Medieval Madness: Tools of the Trade https://steamcommunity.com/sharedfiles/filedetails/?id=1851407975
Cupro's Alloys (Continued) https://steamcommunity.com/sharedfiles/filedetails/?id=2019702358
[Ry]Rimcraft Metals https://steamcommunity.com/sharedfiles/filedetails/?id=1733633429
Nopower Comms Simplified https://steamcommunity.com/sharedfiles/filedetails/?id=2019297016
Proper Shotguns (Unofficial Patch) https://steamcommunity.com/sharedfiles/filedetails/?id=2359025638
Quarry https://steamcommunity.com/sharedfiles/filedetails/?id=2007576583
ReGrowth: Core and Framework https://steamcommunity.com/sharedfiles/filedetails/?id=2260097569
ReGrowth: Boreal Forest Expansion https://steamcommunity.com/sharedfiles/filedetails/?id=2106597000
ReGrowth: Aspen Forests https://steamcommunity.com/sharedfiles/filedetails/?id=2545774148
ReGrowth: Tundra Expansion https://steamcommunity.com/sharedfiles/filedetails/?id=2107412614
ReGrowth: Cold Bog Expansio https://steamcommunity.com/sharedfiles/filedetails/?id=2182111148
ReGrowth: Temperate Forest Expansion https://steamcommunity.com/sharedfiles/filedetails/?id=2261114471
ReGrowth: Desert Expansion https://steamcommunity.com/sharedfiles/filedetails/?id=2466442910
ReGrowth: Wastelands https://steamcommunity.com/sharedfiles/filedetails/?id=2122461695
[RF] Concrete https://steamcommunity.com/sharedfiles/filedetails/?id=2012397587
[RF] Advanced Bridges Continued https://steamcommunity.com/sharedfiles/filedetails/?id=2042301222
RimBees https://steamcommunity.com/sharedfiles/filedetails/?id=1558161673
Simple Chains: Leather https://steamcommunity.com/sharedfiles/filedetails/?id=1713884017
Simple Chains: Lumber https://steamcommunity.com/sharedfiles/filedetails/?id=1708709952
Simple Chains: Steel https://steamcommunity.com/sharedfiles/filedetails/?id=1702668415
Westernization project https://steamcommunity.com/sharedfiles/filedetails/?id=2237100861
Steamworld continued https://steamcommunity.com/sharedfiles/filedetails/?id=2238859064
VGP Vegetable Garden https://steamcommunity.com/sharedfiles/filedetails/?id=2007061826
VGP Garden Gourmet https://steamcommunity.com/sharedfiles/filedetails/?id=2007062982
Tribal signal fire https://steamcommunity.com/sharedfiles/filedetails/?id=2026582975

Love the mod and it's one of my favorite ones for doing zero tech starts with.

Would it be possible to get patches for Vanilla Extended content? They have some amazing stuff fitting for tribal/medieval playthroughs

And would it be possible for a Expanded Materials - Metals patch as well? <3


#4
Would this be compatible with Lord of the Rims?
#5
What happened to HelpTab? Will you ever update it for 0.19/1.0?
#6
I have issues while saving rules in the AutoSell window, whenever I modify a old rule and press accept after adding groups, filters etc, it does not get saved.
#7
Running current latest build, 0,19,1998.

Enabling this mod throws this error.



XML error: <backstoryCategory>Slave</backstoryCategory> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef><defName>PRFSlavePawn</defName><label>slave</label><combatPower>30</combatPower><race>Human</race><baseRecruitDifficulty>0.60</baseRecruitDifficulty><backstoryCategory>Slave</backstoryCategory><defaultFactionType>OutlanderCivil</defaultFactionType><itemQuality>Shoddy</itemQuality><backstoryCryptosleepCommonality>0.2</backstoryCryptosleepCommonality><isFighter>false</isFighter><chemicalAddictionChance>0.05</chemicalAddictionChance><gearHealthRange><min>0.2</min><max>0.8</max></gearHealthRange><apparelTags><li>Outlander</li></apparelTags><apparelMoney><min>150</min><max>300</max></apparelMoney><apparelAllowHeadgearChance>0</apparelAllowHeadgearChance><techHediffsMoney><min>0</min><max>35</max></techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.01</techHediffsChance><apparelIgnoreSeasons>true</apparelIgnoreSeasons><invNutrition>1</invNutrition><invFoodDef>Pemmican</invFoodDef></PawnKindDef>
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)



#8
Quote from: InstantAli3n on August 07, 2018, 12:57:15 AM
Quote from: Chisato on August 06, 2018, 07:52:22 AM
Decided to manually update Moody.dll and remove the outdated records.

Download from https://www.dropbox.com/s/oi3imfsyo011l3i/Moody.dll?dl=0 and overwrite the Moody.dll in \Mods\Moody\Assemblies.


Feel free to PM me/poke me/remove this if it's against some rules. Didn't see any license information in the OP post about it.
Thanks! Working great!

Glad it works! Hopefully the author of this mod will come back and update it, seems like my small fix makes it work for 1.0unstable but you never know what will happen between now and stable 1.0 release.
#9
Decided to manually update Moody.dll and remove the outdated records.

Download from https://www.dropbox.com/s/oi3imfsyo011l3i/Moody.dll?dl=0 and overwrite the Moody.dll in \Mods\Moody\Assemblies.


Feel free to PM me/poke me/remove this if it's against some rules. Didn't see any license information in the OP post about it.