Ludeon Forums

Ludeon Forums

  • September 24, 2022, 09:34:04 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Spoula

Pages: [1]
1
thanks, ill keep looking into it

2
my system is 64bit, also pretty sure my rimworld is 64bit. the mods were running fine until something caused a crash and caused the list to no longer work. i would try using a smaller map and world but like i said the game wont even launch. i would use fewer mods but i need to know which mods are causing the issues because id rather not brute force my way through. thanks for the response though, i appreciate it!

3
i was screwing with the character editor mod last night when my game crashed and has since refused to open with my current modlist. it runs fine if i remove the mod config files, which disables the mods and launches the basegame. ive tried editing my modlist but ive had no luck and i really dont want to spend hours trying trial and error to fix it. ive checked the crash files and with my lobotomite brain ive figured its a memory issue, but i cant make sense of what mod it causing it. if anyone can look through them and tell me what mod (or mods) to take off my list i would appreciate it. if you need the crash dump file or modlist i can give you that (if you tell me how, theres probably over a hundred mods in there). if the mod is in important one like character editor id like to try to fix the issue with the mod rather than just remove it. any help or advice would be appreciated. thanks for your time!

4
Mod bugs / Re: World not generating. Feels Bad man
« on: August 07, 2018, 04:14:38 PM »
nevermind while writing up my mods list i realized giddyupcore was after giddyup battlemounts. no idea how that happened but apparently it screwed my worldgen up. thanks for taking the time to help me out! now how do i delete this btw.

5
Mod bugs / World not generating. Feels Bad man
« on: August 06, 2018, 11:35:45 PM »
aight so im trying to generate a new world with a stupid amount of mods and it just makes it sad. here are the three error messages.
1/3
 Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef,RimWorld.Faction) <0x00127>
at RimWorld.Faction.GenerateNewLeader () <0x001ec>
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef) <0x00277>
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () <0x0007a>
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (string) <0x0002e>
at RimWorld.Planet.WorldGenerator.GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x001ac>

Verse.Log:Error(String)
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature)
RimWorld.Page_CreateWorldParams:<CanDoNext>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

2/3

There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.StartingPawnUtility.NewGeneratedStartingPawn () <0x0019f>

Verse.Log:Error(String)
Verse.StartingPawnUtility:NewGeneratedStartingPawn()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostWorldGenerate()
RimWorld.Scenario:PostWorldGenerate()
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature)
RimWorld.Page_CreateWorldParams:<CanDoNext>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

3/3

Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.StartingPawnUtility.NewGeneratedStartingPawn () <0x00213>
at RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns.PostWorldGenerate () <0x0002f>
at RimWorld.Scenario.PostWorldGenerate () <0x0005e>
at RimWorld.Planet.WorldGenerator.GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x002b0>
at RimWorld.Page_CreateWorldParams.<CanDoNext>m__0 () <0x00048>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>

Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Pages: [1]