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Messages - RicRider

#1
Ideas / Re: Animal meals
June 07, 2022, 08:19:52 AM
For me this happens when a doctor is doing some other work and they take the meal in their inventory to feed the animal. I don't think there's much you can do about it in Vanilla although I think there are mods for this.
#2
Quote from: RawCode on March 17, 2022, 01:25:04 AM
1) write script that download all mods from workshop and other arbitrary locations.
2) write script that parse metadata of said mods and file structure for presence of dll files.
3) understand that you just wasted 4 hours of your lifespan for nothing
4) on next day tens of new mods posted and you must do it again

Making posts about wasting time on a forum about modding a video game is a bit strange, so your third point sticks out like a sore thumb. If you wanted to know why I need this list of mods there's better ways to ask it. Like try a direct question next time. Assumptions are weird.

Regardless I did come up with your first two points by myself soon after I posted this so I have my list of mods that only use XML patching. And no, I didn't say I needed this list regularly updated either, so not sure where you got that idea from.

Have a great day.
#3
Ropeman if you're using a newer Mac then I think Opengl support has been deprecated for Metal. At least that's partly why I'm avoiding the upgrade too; I read that it would break half my software. I could be wrong, because I'm going off the top of my head, but maybe look into this.
#4
Quote from: Alenerel on February 09, 2022, 09:14:39 AM
This is, when you are a tribal and recruit non tribals, they still cannot meditate with natural focus.

Was this changed recently? I seem to remember playing games recruiting tribals who would then make use of the anima tree. Why would their meditation focus type change as that's pawn backstory based?
#5
Help / LF a list of mods that use XML patching only
February 02, 2022, 06:03:51 AM
I'm looking for a list of mods that use XML patching only. I'm not interested in mods that use assemblies. Is there a way to get a list of mods like this or would I need to go through them one by one and check in the folder structures? I guess I've already started making a list like this for myself but ultimately it would be useful if the mods could be sorted like this on the forum or labelled clearly. There seems to be no naming conventions for mods and I find that my lists are an absolute mess and I need to reorganise them daily.
#6
Ideas / Re: Pawns shouldn't prioritize cleaning pens.
December 29, 2021, 10:44:15 AM
Mod recommendation: Cleaning Area or TD Enhancement Pack. Both have helpful features for cleaning.

Vanilla Solution: Mark a zone that matches the home zone and call it 'Indoors' or 'Base' or whatever. Remove the animal pen from it. Set your cleaner to this instead of the home zone.
#7
General Discussion / Re: Caravan exit weirdness
December 29, 2021, 10:40:38 AM
I recommend the Caravan Spot mod for this issue. I know some people hate mods but this one is a must-have unless you don't care about caravans at all.
#8
Thank you, Pheanox. I don't have that save file any more but as I said above it works with the command to force opengl. I wonder if perhaps there was a list of commands the game could take published somewhere that I could look over and see if I can find anything else useful for me? Also my suggestion would be for the developers to have this on by default since if you're using a Mac you probably want to use opengl all the time since it's obviously more compatible. Those with better graphics cards can change the setting if they need to and generally another suggestion would be to have proper graphics settings for RimWorld like they do in other games beyond what's available. Perhaps a dropdown list somewhere where you can change your graphics cards, drivers, resolution and maybe enable/disable other features like bloom, transparency, etc.? I'm finding that as RimWorld gets updated with new versions the graphics keep getting better and my system is using a lot more VRAM than it used to in previous versions like B18 and B19. My mod list used to be in the hundreds, now I can run no more than 30-40 or so comfortably. I know it's an older computer but there's nothing wrong with it and it is still going great after 11 years. Not all of us like to be forced into the 'you must upgrade your computer every few years' paradigm that's oh so common in the IT industry these days. I'd hate to see RimWorld going down this path any further.

Regarding specs is a mid 2010 Mac Mini, with a 2.4 GHz Intel Core 2 Duo with 8GB 1067 MHz DDR3 RAM, with an NVIDIA GeForce 320M 256MB video card running High Sierra (10.13.6).

Would also be cool if I could let RimWorld use both cores. When I first got RimWorld at B18 the game was using about 300MB of my VRAM but now even without mods it's using at least 1.5 GB of VRAM to run the game. When the Mac operating system itself uses 3GB of your 8GB to run itself, you end up having to shut down everything else to play RimWorld and even then it can get into the hot zone after a while of playing where you've got 700MB of RAM left over and your CPU is running at 90 degrees Celsius. Not as fun as it used to be. One of the big draws for me for RimWorld in the first place was that it had such a low overhead for such a detailed, cool game. Now it's as chuggy as something like Prison Architect or Escapists. Not cool!
#9
I like TD Enhancement pack for all of the other features but a better mod for reordering zones is Area Unlocker. It also lets you change the color of zones without having to delete and recreate them.
#10
Thank you, MDMAchine. Because of your advice I'm able to play Ideology without that glitch. I appreciate it! I did not know you could force opengl on RimWorld.
#11
Ideas / Re: An idea for Rimworld Online.
September 30, 2021, 04:24:46 PM
I read that thread. I'll still share my ideas gladly and not care what happens to them. If I had the inclination or skill to be a programmer I would be but I'm content being a game player throwing ideas that would entertain me out to the universe hoping someone will get inspired and put them into reality.

I certainly wouldn't stop playing single player RimWorld if there was a multiplayer option. I'd play single player mode to try out strategies against the AI and then I'd implement them on Friday night when I play against my friend or whatever. Like imagine how cool it would be to set up a mini base on the other guy's map so you can put pressure on them. It would be far more than 'just another MMO'; it would be the ultimate real time simulation/colony builder/story generator experience. Now imagine it would have spectator mode and you could hop into a game and watch a bunch of people duking it out, seamlessly switching between maps to view the whole campaign. Yep, I'd watch Samuel Streamer, Koko and Rhadamant battle it out on Twitch and pay them bucks to see it.
#12
Ideas / Re: An idea for Rimworld Online.
September 30, 2021, 12:15:06 PM
It would be so great if RimWorld could be played with friends. Either you could build up bases and fight each other or work together against the AI. I hope it goes in this direction too or at least there's going to be multiplayer like this one day. It's such a shame that this game is only single player at the moment because if it was multiplayer I think it could become one of the most successful games of all time.
#13
Quote from: Canute on September 11, 2021, 10:42:11 AM
Hi,
did you played before 3101 with 1.3 and got the problems too, or it happen at 3101+ ?
Btw. between 3101 and 3117 are 16 days not month ! :-)

Maybe it is a driver/videocard + new unity engine issue.
The error msg. at last looks for me at this direction.

The complete logfile wouldn't give more information, i just think it is allways the same msg.

Canute, I've seen you toting this rumor on other threads, too. Do you have a link to back it up?

I played with 3101 and 3117. I've had RimWorld 1.3 since almost the day it came out. Hasn't worked though. I simply can't believe what you're saying is true, because then that would highlight choosing Unity as a software development platform maybe was a terrible idea because you always knew you'd have no control over your games system requirements.

But let's not jump the shark. This is just your rumor I think. I haven't seen it confirmed anyway and I wish someone like Pheanox would confirm or deny it so people like you can't make up speculations and piss everyone off with an older computer.
#14
I wasn't here to overturn any apple carts, all I wanted to do was play RimWorld a month after I bought it. I'll wait for your bug report filing process to reach its endpoint. Does the process get delayed every time someone posts to this thread or only if I do and only if I ask if there's an update?
#15
I posted this a month ago. Not sure the turnaround time on bug reports but there's at least 4 pages of posts that have gotten responses so far. You probably missed mine by accident I guess. Would be nice to get some confirmation of what's going on. I still can't use the home zones and still get the same error, even with the 3117 update that came out yesterday. Do you want me to spend more time filing another set of files for the new version or is the information above enough?