Quote from: 5thHorseman on September 07, 2018, 06:10:45 PMQuote from: gendalf on September 07, 2018, 05:45:04 AM
Since the game didn't cost as much to develop the only thing the higher price means is more profit per sale, it's not a necessity, but pure greed.
Economics doesn't care how much something costs (when designating the price). All it cares about is maximum profit. If selling the game for $40 makes more money in total than selling for $30 they should sell for $40. If the opposite is true, they should sell for $30.
If you want to call it greedy then so be it. I ask you though next time your boss offers you a raise you should turn it down on the grounds that you don't want to be greedy.
Consumers do though and it's not limited to video games. No matter how badly you need a certain product it's very easy to pass up on it if you simply feel it's overpriced compared to how expensive it was to make. Even if their need was high enough to justify a higher price it quickly becomes a matter of principle
I don't disagree with what you said about greed, but I think the main point in this thread is that most people do not believe a higher price tag would yield a bigger return. Especially in an industry where manufacturing additional copies has zero extra cost once the product is finished.
I've already purchased the game so there is no ulterior motive for me aside from me wanting the studio to make as much money as possible to support future development. I see no reason that wouldn't be their primary interest as well, greedy or not.