Thanks so much, that's really helpful.
What about if the traits were independant/a separate mod?
I know that certain alien races have dietary restrictions, and animals can be carnivorous/herbivorous.
I thought it'd be more along the lines of if a pawn eats food from a certain category then they get the food poisioning hediff and a negative thought.
If you don't mind, could you please explain to me why I would need to assign a nutritional value to the foods? Is it so that I could have raw meat have more protein than things like mushrooms, lentils and dairy products? RimCuisne and VGP add about 30 crops each so I wouldn't mind individually assigning values for those and then having a blanket rule for everything else.
What about if the traits were independant/a separate mod?
I know that certain alien races have dietary restrictions, and animals can be carnivorous/herbivorous.
I thought it'd be more along the lines of if a pawn eats food from a certain category then they get the food poisioning hediff and a negative thought.
If you don't mind, could you please explain to me why I would need to assign a nutritional value to the foods? Is it so that I could have raw meat have more protein than things like mushrooms, lentils and dairy products? RimCuisne and VGP add about 30 crops each so I wouldn't mind individually assigning values for those and then having a blanket rule for everything else.