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Messages - vizor

#1
Releases / Re: [A16..V1.0] More Planning
November 11, 2018, 02:39:56 PM
Great job, the only feature I see lacking is easy switch on/off in the corner.
#2
Releases / Re: [1.0] RPG Style Inventory [V2.1] | UI mod
November 11, 2018, 04:09:19 AM
Nice mod. Possible to add compatibility with simple sidearms mod?
#3
Releases / Re: [1.0] Technology Blueprints
November 08, 2018, 06:59:39 PM
Well, you play tribal, you struggle to research medieval techs so you can slowly crawl towards electricity. Then an item drops that a) you can't use, you can sell it, and you definitely should, because after you got it, total worth of your colony more than doubled up so next ride will come with machine guns instead of knives... I can see the balance of this in two ways:

a) drastically limit the cost and add menu option to disable crafting it.
b) allow blueprints only from your tech or one above your tech (should be customizable in options aswell)
#4
Releases / Re: [1.0] Technology Blueprints
November 08, 2018, 10:33:51 AM
Mod is completely imbalanced for tribal play. I went solo tribal with Tech Advancing mod so slow gameplay, and crashlanded visitor have brought me spacer plans that made my worth more than double. Had to disable the mod, would be nice to bring some options to fix the balance.