This is probably the coolest mod I've used, it's great to come across actual ruins of other people's bases, and adds much needed variety to the structures you find in the base game. Amazing work.
Only issue I've come across is that ruins spawn on caravan ambushes, which makes them way more dangerous than usual. I just had a one man caravan get ambushed by one raider, but my pawn spawned about 4 squares away from a mechanoid lancer, i didn't even have time to get into cover or anything before he got shot. Killed the raider and mech but bled out and lost the caravan. This has happened to me a few times.
Is there any way you could disable the added creatures on caravan ambush maps? Or barring that, stop ruins from spawning only on those maps? It makes caravaning much more dangerous, and kind of breaks the obvious intended balance when you can spawn literally next to a mechanoid with no time to react.
Anyway thanks for your work, i really love the mod and haven't had any other real issues.
Only issue I've come across is that ruins spawn on caravan ambushes, which makes them way more dangerous than usual. I just had a one man caravan get ambushed by one raider, but my pawn spawned about 4 squares away from a mechanoid lancer, i didn't even have time to get into cover or anything before he got shot. Killed the raider and mech but bled out and lost the caravan. This has happened to me a few times.
Is there any way you could disable the added creatures on caravan ambush maps? Or barring that, stop ruins from spawning only on those maps? It makes caravaning much more dangerous, and kind of breaks the obvious intended balance when you can spawn literally next to a mechanoid with no time to react.
Anyway thanks for your work, i really love the mod and haven't had any other real issues.