Quote from: Roolo on January 27, 2019, 10:40:19 AMSo after some testing. I found that the mod that was causing enemies to spawn with mounts was the Sometimes raids go wrong mod. Even when I set the spawn chances to 100, enemies never spawn with mounts.Quote from: LezHuarez on January 27, 2019, 08:22:18 AM
Hi. I really like the mod set, and I have installed all of them in a playthrough even the mechanoid mounts. They all work fine and dandy but, enemy raids don't seem they spawn with mounted animals or mechs at all.
So I'm currently fiddling around with the mod set, and I asking if there is suppose to be a specific mod arrangement to all of these?
By default, there's a 40% chance a given tribal pawn spawns with a mount, and a 20% chance a non-tribal pawn spawns with a mount. How many raids did you get? If it's not too many, there's a small chance you just had bad luck. It's easy to test though. You can set the chances to 100% in the options, and see if any pawns show up with mounts (you can also spawn in raids with the dev tool to test quicker). If they don't, it has to be some mod conflict. In that case, please share your log by pressing ctrl+f12 after a raid spawns in, and place the link you'll get here.
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Releases / Re: [1.0] Giddy-up! (animal riding) - Added new mod: Giddy-up! Mechanoids
January 27, 2019, 07:36:07 PM #2
Releases / Re: [1.0] Giddy-up! (animal riding) - Added new mod: Giddy-up! Mechanoids
January 27, 2019, 08:22:18 AM
Hi. I really like the mod set, and I have installed all of them in a playthrough even the mechanoid mounts. They all work fine and dandy but, enemy raids don't seem they spawn with mounted animals or mechs at all.
So I'm currently fiddling around with the mod set, and I asking if there is suppose to be a specific mod arrangement to all of these?
So I'm currently fiddling around with the mod set, and I asking if there is suppose to be a specific mod arrangement to all of these?
#3
Releases / Re: [1.0] Alpha Animals - 1.09 (01/12/18)
January 09, 2019, 10:00:41 PM
Hi, I recently just installed this mod
There seems to be a bug where the animals do not do any melee damage, but still fire there projectiles
I even tested it by removing all mods except the core and alpha animals and it still there
Seems like only certain animals do this
The ones I seen so far are the Great Devourer, Vox, mostly the recently added animals do this
last Edit, I discovered the mod that causes this. It's the targeting nodes mod causes the animals to not be able to target anything on a pawn
There seems to be a bug where the animals do not do any melee damage, but still fire there projectiles
I even tested it by removing all mods except the core and alpha animals and it still there
Seems like only certain animals do this
The ones I seen so far are the Great Devourer, Vox, mostly the recently added animals do this
last Edit, I discovered the mod that causes this. It's the targeting nodes mod causes the animals to not be able to target anything on a pawn
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