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Messages - MrBriggs18

#1
For a moment I thought that Snake is actually shooting those explosives and failing miserably.
#2
Tommy's my primary association with that one. One of the first games I had and so on. Rest well, if you can.
#3
Thinking? A lot of thinking. Not much doing though, after the Stalrim guy just jumped out with what was initially  barely a weapon pack but got all the love because he sticks a logo onto it.
#4
Now I didn't check in here for a lot of time since my computer went boom, glad to see there's a lot of new stuff since then. Especially glad for hawaiian shirt, that's among the things I actually feel something about. Cheers.
#5
Those berets really meana lot to people, don't they?
Regarding RPG's, I'm more concerned not with being properly equipped, but with them having infinite ammo unlike vanilla ones. Taking on a single rocket and resisting a constant supressive fire of friggin rockets is quite a difference, I'd say. And yeah, I didn't check ingame so I have no actual idea if your RPGs are single-use or infinite. Speaking on the assumption here, cause I remember having such problem a year ago, not sure if it was even your mod.

P.S.: Nice GP-5 there. I remember having to wear one during some training stuff in school. Damn thing made me sound like Darth Vader and the lenses got misted or something near instantly. Almost sure it wasn't supposed to work this way (since it didn't on anybody else but me), but who would give a shit, eh?
#6
I always thought berets look a bit like chef hat. Many weapons from this update aren't exactly "foreign" to me since I'm not american or something, heh. Glad for the new items, hoping raiders won't spam RPG like crazy and ruin the day. Cheers. And who's Mia Khalifa by the way?
#7
I'm not so sure about bats, but I definitely like the axes. As for fitting the theme? I never was good with that sort of thing. It's sharp, it's metal and can be used for killing, that's fitting enough for me.
#8
I didn't check here since my last post and as a civilian who is not flluent in military equipment I find the amount of new armors to be a bit overhelming. Most likely just my lack of knowledge on the matter, not the actual issue. Like the visuals though. A question I have however - how is Nokia connected to explosives at all?
#9
Like that last armor design. Doesn't feel "blurry" for me anymore.
#10
Had to catch up with quite a lot here. Nice food textures, hope they will look fine ingame too. Wondering what's canon behind Red Horse and other stuff since there's apparently more than just buncha items for the sake of quantity.
#11
My opinion on the armor textures isn't exactly valuable since as far as I know, most of the Rimworld community goes nuts after vanilla-like style, unlike me. Though it's a bit hard to tell what's the real situation when there's so few people actually talking. Cool new guns, by the way.
#12
I'm not sure about this idea really. If the fee is too big, then it'll be pointless to purchase stuff here, since it will not just cost more in the end but will also be damaged already. Need to be careful with numbers. The armor, well, I'm not a big fan of vanilla style. Camouflage part makes sense though, I guess. Good luck on your training and don't get shot in the head - you'll need that part for later.
#13
I'm personally not fond of military training and/or jokes, but I like the items in the mods. Mostly. Weapons are cooler than ever, but something in the armors makes me feel like they're a bit blurred and bland. Probably the way actual stuff is supposed to look. Just personal opinion here. About Rimdeed - I find it to be a very good idea. Not sure if I would pay money for that though. Good luck on your training, people are actually reading your "stories". Well, some of them, at least.
#14
Well, those gun textures definitely look so much better than they used to. That was my main complaint about any of your mods.
#15
I'd say the importance of art being as close to vanilla as possible is overestimated. Besides - having several different options for the thing is always good. While I have nothing against the big mod authors, I wouldn't want it to turn into a monopoly where only a small group of chosen ones makes things. And yeah, I don't use VOID or DOOM, because I don't like the overpowered challenges (more of a build-a-village-and-be-happy person myself), and I also don't recognize the VOID from anywhere (don't know if it's an original concept or comes from some game I didn't play) and have a strong dislike for DOOM after everybody else was so hyped about Doom Eternal and kept showing it in my face like it's the only important thing in the world. Liked some other faction mods though, Umbra and a few others. The only thing about your mods that looks actually bad is extremely blurry gun textures.
Probably said a few things that weren't necessary. I don't post on the forums often enough, not used to the interface. You shouldn't feel bad for not doing things "vanilla style". Cheers.