Great mod, I have a legal copy of the game but I abhor steam's workshop. It updates things when I don't want them updated and this is a serious problem for anyone that uses mods and wishes to remain on a certain version or release of certain mods. The updating can trash saves. If you could do a non-steam release that would be awesome for people who just absolutely despise the workshop because we do exist and we aren't pirates.
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Releases / Re: [1.0] Zetrith's Multiplayer
March 09, 2019, 01:30:59 PMQuote from: Mehni on March 08, 2019, 03:18:32 PM
That's not a very nice thing to say Shio, that's holding your support hostage until the modder gives into your demands.
Besides, it'll have to be your HCSK that supports multiplayer. I for one can't use HCSK until they support MP.
Oh I wasn't trying to imply anything of that manner. I'm really picky when it comes to whether I play certain games with or without mods. In rimworld's case I don't play without certain mods.
Rather i'm saying i'll be watching the mod for a really long time. I have no demands, if it ever becomes possible awesome. I can't personally see the HCSK modder(s) making it compatible since it's a massive group of mods tailored together. I don't imagine it being possible. With the types of mods that pack uses it would be desync galore. That's beyond a headache for the modders.
I reiterate that the mod is that impressive that it will probably tempt me to play without those mods anyways.
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Releases / Re: [1.0] Zetrith's Multiplayer
March 08, 2019, 02:39:52 PM
I'll start using the mod if it achieves full modded gameplay support. Can't play RimWorld without my hardcore sk pack installed. Although I might cave to temptation and play it with a friend anyways.
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