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Messages - unergarments

#1
Sorry that was my first post so i was not clear with what i meant, on a plus 100 days game i had no other traders at all appear and i had a working comm station and beacon since day 50, i checked the files at with my limited modding knowledge it looked like traders were still supposed to have a daily chance of appearing but did not but i will clean install and see if it was a bug casued by having a previous mod installed and unistalled, on the note of 50 silver to have any trader appear at a 30 percent chance that sounds like a fantastic idea as the luxury ship had almost everything but didnt sell weapon drives for constucting weapons or sell slaves, as much as i am against slavery(real world) i liked to think i was saving them evertime i bought one in rimworld  :D, but i think thats just a bug with my game.

as much as it pains me to say this pit traps are completely overpowered i was able to wall off my colony then just put one at either side of the door going into my colony and get 3-4 power armoured mercenaries in the one trap at a time which made it too easy so that might be worth looking into.

the animal consumption rates are set too high seems that squirrels eat as much as muffalos and humans which mean they would be very fat squirrels indeed! but when i wall off my comunity which does not take much of the map up the animals eat the entire outside world barren and end up starving to death from about day 40 onwards if you could tweaj the animals consumtion rates so that muffalos ate the same amount as colonists but squirrels and boom rate at 1/8th as much it might stop this from happening.

apart from that this is an amazing mod and your custom events are awesome too(especially like the 3 crash landed colonists emergency event) its even sparked my interest into trying to get a bit more modding knowledge and having a go myself  :), keep it up its great, also have you checked out Miscellaneous w. MAI's mod as incorperating this mod into your very late game research and trading would be excelent for getting that late game longevity(its about contructing robot helpers that are not op). Thanks for replying to my original post   ;D
#2
Traders bugged for me doesnt matter how long i wait can only call in expensive trade ship which limits what i can do as it doesnt sell everything, the mod is unplayable unless someone can help me with a possible fix?