Fixed. Thanks for the report.
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#1
Bugs / Re: [1.1.2654 Royalty] Mech cluster auto mortar activated without being triggered.
August 05, 2020, 12:07:39 PM #2
Bugs / Re: Passion on certain skills doesn't give a mood boost
July 28, 2020, 01:06:27 AM
Fixed for the next build. Thanks for the report!
#3
Bugs / Re: Loading a Monument Marker into a Caravan Animal Crashes the Game
July 24, 2020, 08:48:33 PM
Fixed for the next build. Thanks for the report!
#4
Bugs / Re: [1.1.2654] Sent prisoner to home faction by drop pod results in prisoner banishd
July 24, 2020, 08:42:29 PM
Fixed for the next build. Thanks for reporting!
#5
Bugs / Re: [1.1.2598] tough trait incoming damage multiplier does not work properly.
April 29, 2020, 10:52:47 PM
Fixed for the next build. Thanks for the report
#6
Bugs / Re: [1.1.2610] Item hit point slider precision - unequal values shown as same
April 29, 2020, 10:22:57 PM
Fixed for the next build. Thanks for the report. Great catch!
#7
Bugs / Re: [1.1.2610] Doctor-disabled friendlies can self-tend
April 29, 2020, 10:01:36 PM
Fixed for the next build. Thanks!
#8
Bugs / Re: (1.1.2589+) (1.0?) Generated Pawns have the wrong bodytype for their gender.
April 28, 2020, 07:01:46 PM
Fixed custom backstories with "Either" defined gender with gendered body types.
#9
Bugs / Re: [1.1.2606] Royal Ascension Quest, guard breakdown -> royal faction war
April 28, 2020, 04:17:40 PM
Fixed for the next build. Thanks for the report.
#10
Bugs / Re: [1.1.2579 rev1092] QuestScripts bouncing back and forth between two states
April 23, 2020, 02:01:42 AM
During my tests, I can only repro "Hospitality_Util_Worker.root.nodes.Equal-0.node.nodes.Sequence-1.nodes.Set-2.value.slateRef" bouncing between Sequence-1 and Sequence-2 after translation/clean. Odd, since it's a math expression and shouldn't need translation anyways.
We have changed some QuestScriptDefs around a bit, so that would explain why the cleaner is placing TODOs in seemingly random areas. Eg. expiryPartInfoTip on top of expiryPartInfo.
We have changed some QuestScriptDefs around a bit, so that would explain why the cleaner is placing TODOs in seemingly random areas. Eg. expiryPartInfoTip on top of expiryPartInfo.
#11
Bugs / Re: [1.1.2579 rev1092] QuestScripts bouncing back and forth between two states
April 20, 2020, 04:12:47 PM
Would it be possible for someone to give me an exact repro case? (with files included)
Also, are two options for the same language appearing when you attempt to change languages?
Also, are two options for the same language appearing when you attempt to change languages?
#12
Bugs / Re: [1.1.2589] Psychic suppression: stats don't update due to sensitivity changes
April 14, 2020, 05:04:25 PM
Fixed for the next build. Thanks for the report!
#13
Bugs / Re: [1.1.2593 rev1161] red interface button has no right border
April 14, 2020, 04:21:06 PM
Fixed for the next build. Thanks for the report!
#14
Bugs / Re: [1.1.2601] [typo/wrong text] "Beacon unusable" alert says wrong grid size (8x8)
April 14, 2020, 01:35:26 PM
Fixed for the next build. Thanks for the report!
#15
Bugs / Re: Repeatedly releasing prisoners gives positive mood effects
April 14, 2020, 12:43:59 PM
Fixed for the next release. Thanks for the report!