Quote from: Fargotroniac on November 02, 2021, 05:19:40 AM
Hi,
Is there a way to set the colonists to use ranged weapons preferentially and to use a melee weapon only after a close attack?
Yes, in mod settings -> triggers -> melee combat autoswitch
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Hi,
Is there a way to set the colonists to use ranged weapons preferentially and to use a melee weapon only after a close attack?
Quote from: mcduff on October 19, 2021, 09:35:51 AM
Ah that would work if the assault team was always the same...
Quote from: mcduff on October 19, 2021, 06:01:45 AM
Does anyone have any good workarounds for dealing with sidearms when caravanning? I'm relying on memory not to sell my caravanners sidearms, and when I'm splitting up caravans I always end up missing something and sending someone off with someone else's monosword.
Quote from: Alenerel on October 04, 2021, 11:28:53 AM
When you imprison somebody and treat him bad he will lose his ideology faster. Irl that person would hate more and more his wardens and would hang on to his ideology even more.
I know that "in real life" isnt an argument for a game, but it also makes sense that if you invest in treating your prisoners well they like you more.
Quote from: Locklear on August 26, 2021, 12:59:56 PM
So frustrating seeing "Colonist Needs Rescue" because a pawn on a phychite/food binge ran into an infestation to eat the insect jelly, even though the jelly is forbidden, the area is forbidden, and the door to the cave is forbidden.
Might as well just have them wander over to the armory and put a gun in their mouth.
Quote from: Canute on September 02, 2021, 03:47:16 AM
Hi,
i don't think you have a mod problem.
ButQuote<RI.Hid> Failed to create device file:
2 The system cannot find the file specified.Quoted3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]together with the error crash
UnityPlayer.dll caused an Access Violation (0xc0000005)
may indicate that you have an problem with the videocard.
When your modlist worked fine before, can it be that the problem happen after a windows update or did you update your video driver ? Then you should try to get the previous videocard driver.
Alternative, you should try if the vanilla game still works fine (harmony + hugslib, then you can use the hugslib feature quickstart to create test colonies 1click with the top right dev icon).
If anything works find, maybe one of the mod's add some textures that cause trouble. (point at the "<RI.Hid>" msg.).