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Messages - Zeta Omega

#271
Mods / Re: Prosthetic and robotic limbs
August 17, 2014, 11:50:13 AM
Quote from: The Outsider on August 17, 2014, 12:25:52 AM
Quote from: Zeta Omega on August 16, 2014, 11:49:06 PM
Would make sense...caught a prisoner with no leg so he couldn't move....closed off my prison and let him starve to death
Should have sold him.
That's the thing No slave traders were coming by...AT ALL
#272
Now...im not saying this is HORRIBLE or evil..its great really the idea of using ammunition and missiles for some turrets/launchers...I just hope we never have ammo for the weapons.... Great job though
#273
Mods / Re: Prosthetic and robotic limbs
August 16, 2014, 11:49:06 PM
Would make sense...caught a prisoner with no leg so he couldn't move....closed off my prison and let him starve to death
#274
Mods / Re: (MOD REQUEST) Freindly Mechs?
August 16, 2014, 11:48:00 PM
Understandable. If you know anyone willing to take the job point them on over here
#275
Mods / Re: (MOD REQUEST) Freindly Mechs?
August 16, 2014, 09:31:03 PM
Also new mechanoid types would be really cool...
#276
Releases / Re: [MOD] (Alpha 6) Glitter Tech v0.1
August 16, 2014, 09:23:19 PM
What are the stats of the rail gun? also please tell me raiders don't spawn with these things......
#277
Outdated / Re: [MOD] (Alpha 6) Knockouts v1.1
August 16, 2014, 09:01:12 PM
I cant find the download link...Help?
#278
Mods / (MOD REQUEST) Freindly Mechs?
August 16, 2014, 08:04:00 PM
What if you could research and reprogram Mechanoids? Now I DO KNOW FOR A FACT there is a mod to do this....But its outdated and the person hasn't said anything about it. Im just curious if anyone would be kind enough to Create and updated version of that mod With the ability to reconstruct scythers as well. anyone want to do it?
#279
Outdated / Re: [MOD] (Alpha 6) Target Practise (v.1.2)
August 16, 2014, 05:56:17 PM
GREAT! Now my colonists can become proper gunners/snipers.......Now if only I could train them in medicine
#280
Ideas / Re: More Mechanoids?
August 16, 2014, 12:32:56 PM
Today...We come upon a great and horrible problem my mechanoid brothers...We can now be incapacitated and Stunned with these EMP weapons...A moment of silence for out fallen ranks
#281
Releases / Re: [MOD] (Alpha 6) Glitter Tech v0.1
August 16, 2014, 12:30:59 PM
REALLY?!? This is your first mod?......Wow Im looking forward to see what you will do I the future my friend. I love how they look like Spartans to. Keep up the good work
#282
Ideas / Re: More Mechanoids?
August 14, 2014, 07:03:19 AM
ANYWAYS! whos gotten their hands on ALPHA 6! awesome right?
#283
I do not mean to ask or question why a certain item is in here but.....Why are there HUMAN skins?
#284
Ideas / Re: More Mechanoids?
August 11, 2014, 07:10:42 PM
Im going to be honest I didn't think this many peoples would respond let alone View this pole...Im happy for it  :)
#285
Ideas / Re: More Mechanoids?
August 09, 2014, 09:39:32 PM
*Claps slowly* I should allow you to join the mechanoid hives for your ideas and designs....You will of course be stripped of your humanity and your conscious transferred into a machine, Welcome to the hive and continue To help the hive progress