@Negocromm
"yeah so we would have to be always scouting the edges of the map, refreshing enemies on the numbers tab and so on, would totally fit in with the rest of rimworld's gameplay"
Sure, you might have to be more vigilant, you might have to pay more attention to certain aspects of the game, but your making it sound much worse than it would be. Your first points were that you would have to constantly be scouting the edges of the map, (I'll go over the no alert for a new raid option, then the option to turn off hostile raid alerts.) but with sieges, normal raids and sappers it already makes it less likely to happen. On top of that I said "Maybe have fewer people in them or something like that to balance it out." meaning that they would be worse than normal raids in some way, with the only thing that they would have over other raids being that you wouldn't know that they were attacking. Even more, you would only have to check your borders every few days due to raids only happening every few days. (3-5 in my experience with a few oddballs every now and then.)
Now to the option that --> you <-- can toggle turn on when you create a new colony is not meant to be on by default, its meant for a small group of people who would enjoy it, not everyone.
Your second point was that it wouldn't fit in with the rest of rimworld's gameplay. ('would totally fit in with the rest of rimworld's gameplay') It was not meant to fit in with 'rimworlds gameplay' it was meant as a curve-ball that you were not expecting, a surprise. On the togglable side of things once again, if you pressed the button then you would know what you were getting yourself into. its meant for a small group that want something different from (the 100% defined) rimworld gameplay.
Now onto your last statement : "I bet that the vast majority of people suggesting these RTS features wouldn't actually enjoy them" Why would you think that? If people ask for a feature/addition the people asking for the said features/additions usually knows what they enjoy. As a matter of fact I bet that the vast majority of people suggesting these RTS features would enjoy them.
"yeah so we would have to be always scouting the edges of the map, refreshing enemies on the numbers tab and so on, would totally fit in with the rest of rimworld's gameplay"
Sure, you might have to be more vigilant, you might have to pay more attention to certain aspects of the game, but your making it sound much worse than it would be. Your first points were that you would have to constantly be scouting the edges of the map, (I'll go over the no alert for a new raid option, then the option to turn off hostile raid alerts.) but with sieges, normal raids and sappers it already makes it less likely to happen. On top of that I said "Maybe have fewer people in them or something like that to balance it out." meaning that they would be worse than normal raids in some way, with the only thing that they would have over other raids being that you wouldn't know that they were attacking. Even more, you would only have to check your borders every few days due to raids only happening every few days. (3-5 in my experience with a few oddballs every now and then.)
Now to the option that --> you <-- can toggle turn on when you create a new colony is not meant to be on by default, its meant for a small group of people who would enjoy it, not everyone.
Your second point was that it wouldn't fit in with the rest of rimworld's gameplay. ('would totally fit in with the rest of rimworld's gameplay') It was not meant to fit in with 'rimworlds gameplay' it was meant as a curve-ball that you were not expecting, a surprise. On the togglable side of things once again, if you pressed the button then you would know what you were getting yourself into. its meant for a small group that want something different from (the 100% defined) rimworld gameplay.
Now onto your last statement : "I bet that the vast majority of people suggesting these RTS features wouldn't actually enjoy them" Why would you think that? If people ask for a feature/addition the people asking for the said features/additions usually knows what they enjoy. As a matter of fact I bet that the vast majority of people suggesting these RTS features would enjoy them.