Hello guys!
Few things before i start:
1. My english is not perfect
2. Please help me like im 8 yo kid (xD)
So i have downloaded StackXXL 1.1 and it doesnt work. I found solution:
what have you done ?
Unfortunately mvrak used an unique way for the 1.1 version.
He put the release archive at the master branch instead to made a release version like he previously did.
So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files.
But i dont really understand it/dont know what to do.
Please make instruction step-by-step how to make it works.
1. Download "v1.5 1.0&1.1" version of mod
2. Unpack it into "mod" folder in "Rimworld" folder.
3. Kill yourself becouse it doesnt work
Someone said that i have to make new folder named "StackXXL" and copy "About", "Assemblies" and "Languages" into it from this downloaded version and then again unpack this mod into "About" but it doesnt work. Still have debug logs:
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
And the 2nd one:
Mod RimworldStackXXL-1.5-1.1 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Please help me.
Link to mod:
https://github.com/IndeedPlusPlus/RimworldStackXXL/releases
EDIT:
And this guys said:
"So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files."
But what is "the whole master"? Is it "v1.5 for (the real) 1.0"? Or something else/more? And if its "v1.5 for (the real) 1.0" so i should download this, unpack into Rimworld/mods folder and then download "v1.5 for 1.0 & 1.1" and unpack it into "v1.5 for (the real) 1.0" folder? Or what?
Please help! Thanks!
Few things before i start:
1. My english is not perfect
2. Please help me like im 8 yo kid (xD)
So i have downloaded StackXXL 1.1 and it doesnt work. I found solution:
what have you done ?
Unfortunately mvrak used an unique way for the 1.1 version.
He put the release archive at the master branch instead to made a release version like he previously did.
So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files.
But i dont really understand it/dont know what to do.
Please make instruction step-by-step how to make it works.
1. Download "v1.5 1.0&1.1" version of mod
2. Unpack it into "mod" folder in "Rimworld" folder.
3. Kill yourself becouse it doesnt work
Someone said that i have to make new folder named "StackXXL" and copy "About", "Assemblies" and "Languages" into it from this downloaded version and then again unpack this mod into "About" but it doesnt work. Still have debug logs:
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
And the 2nd one:
Mod RimworldStackXXL-1.5-1.1 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Please help me.
Link to mod:
https://github.com/IndeedPlusPlus/RimworldStackXXL/releases
EDIT:
And this guys said:
"So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files."
But what is "the whole master"? Is it "v1.5 for (the real) 1.0"? Or something else/more? And if its "v1.5 for (the real) 1.0" so i should download this, unpack into Rimworld/mods folder and then download "v1.5 for 1.0 & 1.1" and unpack it into "v1.5 for (the real) 1.0" folder? Or what?
Please help! Thanks!