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Messages - bigmap

#31
Outdated / Re: [A13] Community Core Library v0.13.0
April 19, 2016, 12:29:09 AM
Thanks
#32
Releases / Re: [A10] Glitter Tech v1.0
June 27, 2015, 09:19:32 AM
Quote from: rsof69 on June 27, 2015, 08:01:17 AM

dont do this mesage the author first

ok, I canceled it.
#33
nice!!!
#35
Quote from: GERSillySausage on June 07, 2015, 03:44:46 AM
Wait... someone did that! YAY! You sir are Amazing! (With capital A so you know I am serious/german...). Hussah bigmap.

Now I just hope that this works... xD
thanks
#36
I modified the A9 Zombie Apocalypse to A10,welcomed the trial!

Updata:
Fix some questions


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#37
After build Fissure Generator, save and load,Have error。



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#38
thanks ,it's ok!


Switching “ Show Visually ” mode have is a mistake,


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#39
SIF Shielded have a BUG, unable to save.
#40
Unable to build Xenon-Ion Turbine.Why?
#41
Good job!!!
I'm waiting for A10!!
#42
Quote from: Rikiki on April 29, 2015, 05:12:36 PM
Thanks for the report bigmap!
V10.1 corrects this bug. :)

@bigmap: Please try to save your game, quit Rimworld, update the mod to V10.1 and reload your savegame. It *should* (::)) correct the bug without needing to abandon your colony.

It's ok.thanks! :)
#43
I built the "Skywrath controller", the error occurred。

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Building_TurretGun.SpawnSetup () [0x00000] in <filename unknown>:0
  at SkywrathController.Building_SkywrathController.SpawnSetup () [0x00000] in <filename unknown>:0
  at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Rot4 rot) [0x00000] in <filename unknown>:0
  at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00000] in <filename unknown>:0
  at Verse.DesignatorManager.ProcessInputEvents () [0x00000] in <filename unknown>:0
  at EdB.Interface.MainTab_Architect.TabOnGUI () [0x00000] in <filename unknown>:0
  at EdB.Interface.MainTabsRoot.MainTabsOnGUI () [0x00000] in <filename unknown>:0
  at EdB.Interface.UIRoot_Map.UIRootOnGUI () [0x00000] in <filename unknown>:0
  at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 
(Filename:  Line: -1)


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#45
very good