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Topics - rimy

#1
Mod bugs / No Raids - Possible Error
June 04, 2021, 05:44:33 PM
I've recently gotten the below error at the start of my game. I'm not sure if it's connected, at the same time, I noticed that I have not been getting any raids, not even the usually mad hare that normally happens at the beginning of a colony. I've created 3 colonies and played up to two years on Randy losing is fun, and have not gotten any raids of any kind. I would really appreciate assistance in understanding the below error to see if there is any connection.

An exception was caused by the HugsLibChecker assembly. Exception was: System.MissingMethodException: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>)
  at DependencyChecker.DependencyChecker.RunAllChecks () [0x0009c] in <c01adc71055e42839fbfa638dfea1cc0>:0
Verse.Log:Error(String, Boolean)
DependencyChecker.DependencyChecker:RunAllChecks()
DependencyChecker.DependencyChecker:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()