Ancient asphalt, thank you! I'm assuming whoever made the screens just edited the map. At least I know what to look for now
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Quote from: tsmt1001 on August 04, 2021, 02:19:16 PMAny mods? I know there was/is(?) a bug with the auto-styling mod if you have multiple styling benches, for instance.
It still appears to be an issue with 1.3.3080. A colonist would decide to change his or her look, proceed to the station and then cycle through looks there until they collapse from exhaustion.
Exception filling window for RimWorld.MainTabWindow_Animals: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, System.Boolean& visible) [0x00169] in <ef64c9edbd674d8189cea516d5c18b95>:0
at RimWorld.PawnColumnWorker_Trainable.DoCell (UnityEngine.Rect rect, Verse.Pawn pawn, RimWorld.PawnTable table) [0x00009] in <ef64c9edbd674d8189cea516d5c18b95>:0
at RimWorld.PawnTable.PawnTableOnGUI (UnityEngine.Vector2 position) [0x002c7] in <ef64c9edbd674d8189cea516d5c18b95>:0
at RimWorld.MainTabWindow_PawnTable.DoWindowContents (UnityEngine.Rect rect) [0x00020] in <ef64c9edbd674d8189cea516d5c18b95>:0
at RimWorld.MainTabWindow_Animals.DoWindowContents (UnityEngine.Rect rect) [0x00000] in <ef64c9edbd674d8189cea516d5c18b95>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <ef64c9edbd674d8189cea516d5c18b95>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)