Long, long time ago, in alpha 9 or so, whenever we wanted to turn lights off during power shortage or turn turret on when raiders attacked we could do it instantly (plus the time it took them to power on, but very nearly). It wasn't very realistic, I agree, but I liked it. Now we have to tell colonists to flick them on and off, which takes much more time. For that reason switches were sent onto us by Tynan, which helped a bit. However, even now it's hard to create a setup which would enable us to turn things on and off without colonists "running" around. (Lazy buggers, trotting in the face of doom.)
Therefore I invented something which would make it all easier, and not unrealistic. Remote control.

Yeah, I know.
Basically, I'd like to have a research project, after which I'd be able to build a console unit. After this was build every colonist which had "flicking" job would go to the console if it's closer to him than the actual thing he has to switch, and if there are multiple things to flick he would go to the console and switch them all at the same time.
The console could be potentially useful for more things, but let's not be greedy, I'm already asking for a lot.
Therefore I invented something which would make it all easier, and not unrealistic. Remote control.

Yeah, I know.
Basically, I'd like to have a research project, after which I'd be able to build a console unit. After this was build every colonist which had "flicking" job would go to the console if it's closer to him than the actual thing he has to switch, and if there are multiple things to flick he would go to the console and switch them all at the same time.
The console could be potentially useful for more things, but let's not be greedy, I'm already asking for a lot.