Quote from: Boston on April 13, 2016, 09:04:06 AMQuote from: Negocromn on April 12, 2016, 11:42:37 PMQuote from: Boston on April 12, 2016, 06:45:01 PM
AS in real life, melee combat sucks compared to ranged combat. Humanity stopped using spears and started using bows (and other ranged weapons) for a reason (many, actually).
What would be nice is if your colonists weren't completely helpless when equipped with a ranged weapon. Either they could carry a small backup melee weapon, like a knife or a shiv, or could enact certain combat maneuvers when armed with a firearm (buttstrokes, bayonet stabs, etc)
Back in Alpha 12, I used a mod that added backpacks to the game. My main combat/hunting pawn was equipped with a rifle, a handgun and a knife, just so they weren't screwed over in combat.
As with many other aspects of combat in Rimworld, most of the problems will be ironed out with the eventual updating of Combat Realism.
If they give pawns more than one weapon slot then they might as well delete the brawler trait, shields, and so on. Getting hit by fists is already a big problem for brawlers as it is.
Good, it is a stupid trait anyways
the trait is stupid indeed
melee characters are cool tho
