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Topics - MajorMonotone

#1
Ideas / An enhanced aiming system.
December 14, 2014, 02:19:12 PM
So after a while I've noticed that my guards in my colonies, after countless raids, skills in shooting have become... too good for the benefit of the colony, usually I need to injure someone but instead they die from expertly placed headshots.
So my solution is an aiming system that allows colonists of, for example, 10 or more shooting skill to be told to aim at specific body parts on a body, I think it could really help with capturing people or in situations with countless enemies against your measly five, to be able to disable enemies quickly and efficiently.

As to how you could tell them to shoot certain body parts maybe a context menu when you right click an enemy when a colonist is drafted, or maybe even a 'Priority' list as to where they will shoot.