Can you make it so we don't have to download it from nexus so that the mod is free?
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Outdated / Re: [MOD] (Alpha 6) The Great War w/ Tank Project (Update Version 1.1) DL Now
September 14, 2014, 09:13:24 AM #2
Mods / [Mod Request] - Defense mode
September 07, 2014, 04:07:46 AM
Allocate colonists a place to run when there is a raid coming and press a button to make then run there. Useful if you have a ton of colonists so you don't have to click on each one.
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Mods / [Mod Request] - Pets mod
September 07, 2014, 04:02:44 AM
I've noticed while playing my game that animals get incapacitated often, but you cant do anything with them like capture them once this has happened, so why not let us capture the incapacitated animals and make them our pets?
The pets could add a happiness bonus to colonists nearby and could stay within a new 'pet zone', or if that is not possible, just stay within the home zone.
Possibly you could train them to get stronger and fight for your colony, but for me, just having pets is enough
The pets could add a happiness bonus to colonists nearby and could stay within a new 'pet zone', or if that is not possible, just stay within the home zone.
Possibly you could train them to get stronger and fight for your colony, but for me, just having pets is enough
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