Quote from: Kenji on January 31, 2017, 01:03:13 AM
Is there a way to make the embrasures not passable? Something about my pawns walking right through the fortifications after a firefight just bugs me.
In the file RimWorld\Mods\Core_SK\Defs\ThingDefs_Buildings\Buildings_Defences.xml
find the line
<passability>PassThroughOnly</passability>
in the embrasures def and change it to
<passability>Impassable</passability>
You can do this with any building. I generally change fences as well so they keep animals out again. The reason it was changed from this originally is that the AI won't shoot at you if it can't find a path to you. This is a bug in the vanilla game as far as I know and is pretty lame. The problem is the solution of just making everything walkable is also lame. I find that the game is sufficiently challenging if you make these impassable and then just crank up the difficulty. This mod can be pretty hard on the hardest settings even with useless AI.
At least it was back when raids were working.