Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - bechtoldn

#16
Ideas / Re: How to make children work in game
October 15, 2014, 12:45:31 AM
Interesting idea for the game, i wouldn't mind seeing it put into creation.  :)
#17
Ideas / Re: Weapons/Armor/Tools, Seasons, Animal Farm
October 15, 2014, 12:40:40 AM
I have had many similar thoughts even after the new update. These all sound great! Maybe instead of having just random animals like chickens appear you could have to heard and tame the animals. And each type of animal would have a certain level of difficulty to tame.
#18
Ideas / Re: Your Cheapest Ideas
October 15, 2014, 12:35:38 AM
I was thinking the other day about how i hate when there are repeated days of rain or extreme heat so maybe a cool feature would be to add the weather affecting mood. Like one trait could be that a person is sad during rain and this drops their mood, or someone loves rain. Too hot or too cold in certain climates. People reacting to their environment is something we all do and i feel this would make the game characters more human.
Speaking of humans are we ever going to see alien races? Because there is a screen that says the person is an average human. Aliens could be stronger or weaker at certain ting depending on race. And there could be variations on just humans, people could be androids or cyborgs.
#19
Ideas / Re: More Medicine Options and "Advanced" Medicine.
September 11, 2014, 10:32:54 PM
Sounds awesome I would say that to make the advance medical items and prosthetics a type of crafting table to make these things for the doctor.
#20
Ideas / Re: Your Cheapest Ideas
September 11, 2014, 10:28:34 PM
This may have already been recommended or it's in development but prosthetic arms and legs,  larger and faster turrets like the mortars in that they need a person operating them, the ability to sell meals, maybe the ability to set meal times so all colonists will eat at one time that way the cooks have a chance to cook enough meals to keep up. And lastly and this is kind of a major thing but maybe vehicles like motorcycles and jeeps, raiders could bring them when they attack, in order to fight off the vehicles colonists could have RPG's and this would finally give the missiles another use besides trade.