Quote from: Temeez on May 02, 2015, 02:33:45 PMQuote from: rsof69 on May 02, 2015, 02:29:12 PMQuote from: Milliman on April 28, 2015, 12:48:51 PM
I really like this mod. Thank you for making it! Is there any chance of a compatibility patch for the Superior Crafting mod? Currently, it does allow for door control with newly constructed regular and auto doors in the mod(haven't tested with blast doors yet), but it breaks the temperature tooltip. With both mods active, you can only see "outside" temperature, even when hovering over "inside" areas. I have no clue what causes this bug, but it would be really awesome if it were fixed.
I'm having this problem too
Atm. there is not much I can do about this, as said here (like 5 posts up) there is a bug in the game code which doesn't like (C#) modded doors currently. You can read a bit more in https://ludeon.com/forums/index.php?topic=12508.0 I hope that this gets fixed in the next alpha version.
I'll try to update this mod as per ROD suggestion.
Ah, that is unfortunate. Thank you for the effort you put into the mod, regardless. It really is a cool mod.