Yep, pretty much how i think it would work, i was gonna write a short anecdote in my last post relating pretty much the same but decided i do too much of that already, heh.
I'm still not sure though about exactly it would affect mood, as in: below a 20% threshold you'd get -10 to mood, above 90% a +10 (and stuff in between). Would be something along these lines?
Obs: Ditch fun, they already use it in sims as one of their needs. Plus joy/recreation/entertainment is more broad. You can get joy by appreciating how nature is beautiful but it doesn't necessarily mean its *fun*. But then again fun might have this meaning for some english cultures?
I'm still not sure though about exactly it would affect mood, as in: below a 20% threshold you'd get -10 to mood, above 90% a +10 (and stuff in between). Would be something along these lines?
Obs: Ditch fun, they already use it in sims as one of their needs. Plus joy/recreation/entertainment is more broad. You can get joy by appreciating how nature is beautiful but it doesn't necessarily mean its *fun*. But then again fun might have this meaning for some english cultures?