Quote from: Mathenaut on October 06, 2014, 01:54:39 AM
"What is this variety? First the game has to be more defined in its purpose. Is it more of a sim builder or a strategy survival? Does or should it last as long as the player want it or does it have an ending? Should it be a tense or a chill experience? "
That is dictated by the AI Storyteller and your difficulty. Regardless, the first choice on research is still to build turrets, to reduce the risk to your colonists.
No offense, but if you've kept reading a bit longer, you'd see how i mention AI director answers only partially to this.
In a discussion/dialog its important to actually read what others are saying, otherwise its a monologue not a discussion (and i say this to everyone in here)
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the environment feels lacking without them somehow.