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Messages - Pheanox

#181
Thanks for the bug report.  I agree with StlyAU here. I think what is happening is that the pawn with a bionic stomach *would* have gotten the gutworms, but avoided it because they had a bionic stomach.  It probably should be made more clear though, so I'll add a report in to the devs to create a message similar to the penoxycylin addendum.
#182
Thanks for the bug report.  I'll look into your save, though the fact that you are using a save that was modded, then stripped of mods could still be part of the problem, as they can leave lingering effects.  However I will investigate this and send something over to the devs to review.
#183
Thanks for the bug report.  I appreciate you setting this up to be easily reproduced in your save.  I've been able to reproduce it, and I'll get a bug report in for the devs to review.
#184
Bugs / Re: Invisible colonists (Vanilla)
November 17, 2021, 06:35:20 PM
Thanks for the bug report. Unfortunately with keeping RimWorld up to date with Unity builds, it does unfortunately cause some older or less common graphics cards to fall by the wayside, it is unavoidable with the version updates.  Getting a new graphics card should solve the issue, or playing in 1.2.
#185
Thanks for the bug report, and apologies for that issue.  I will add this to my bug report I've filed, it hasn't been resolved as of yet, but is on the list. 
#186
Thanks for the bug report.  It does sound like intended behavior for the most part.  If you'd like me to look at the issue though, could you please upload your save for me to review what was going on?  You can see how to do that in the "How to post a bug" thread.
#187
Bugs / Re: Any update on the linux mouse issues?
November 17, 2021, 06:15:52 PM
A bug report has been filed, with assistance from a linux user replicating it on Windows as well.  I do not have a status update on the bug, but it is being looked into.  Before that point I had collated all of these reports for the devs, though so it is being researched.
#188
Thanks for the bug report, and apologies for the inconvenience on this quest.  I have attempted to load this save, unfortunately though you have it set where I need to request access.  Can you please set your sharing on this to 'anyone with the link'?  I for obvious reasons am not wanting to give out my personal email.
#189
Bugs / Re: Graphical Bug on Menu and in-game
November 17, 2021, 06:10:17 PM
Thanks for the update and sorry for the inconvenience with RimWorld and that blue line.  I'll be locking the thread but it's good to know the solution in case it comes up again.
#190
Thanks for the response, and I'm glad you were able to figure out a workaround.
#191
Thanks for the bug report.  I've confirmed the interaction and will be writing a report into the devs, appreciate the help in finding that one.
#192
Thanks for the bug report, Canute.  I want to make sure I get what you mean though.  You are saying the sendOwl version is working fine, but the 'DRM' version is not?  Which version is the DRM version, RimWorld doesn't have DRM, even if its on platforms like Steam or GoG.
#193
Thanks for the bug report, and we apologize for the inconvenience.  Please let me know if this had to do with the recent update.  As Canute mentioned, there is a known issue where if you accepted the quest before the recent update, and then attempted to do the quest after the update, shuttles and transport pods have 0kg capacity.  The pods can be easily fixed by destroying and rebuilding them, the shuttles are not known.  Was this the case?
#194
Bugs / Re: [1.3.3159] Installing Denture Removes Tongue
November 09, 2021, 03:22:09 PM
Thanks for the bug report.  Having a broken jaw already gives the disfigured social status.  Though I did do some testing and adding the bionic tongue didn't remove the status.  However in vanilla it isn't possible to install a bionic tongue on someone with dentures.  I'll have to forward this on to the devs to decide what interaction should be addressed.
#195
Thanks for the bug report.  Can you check to see if you have a crash log available?  It should be in the same folder area that you get the player logs from.  I agree with Canute's workaround for recovering the save, the backup save should be available.