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Messages - microapple

#1
Episode 9: "One Raid Too Far" has just gone online. This series is finished; thanks for watching!

In this, the final episode of my first Alpha 8 series, the colony barely survives a raid, only to be followed by a second mechanoid raid, resulting in collapse. Unfortunately, an incompatibility issue with my version of the game made hydroponics broken, which caused several issues with maintaining a food supply. Oh well! Lessons were learned, and the next series will hopefully feature a much more successful colony. Thanks, as always, for watching! I appreciate it a lot, guys!
#2
Episode 8: "Hydroponic Developments" has just been posted. This is the penultimate episode...

In this episode, we continue the development of our hydroponics zone that's been carved into the side of a mountain. We also rethink our stockpile configuration, and begin preparations to take on a raiding group that is preparing to attack the colony.
#3
Episode 7: "Animal Kingdom Attack" is up for your viewing pleasure! :P

In this episode we continue, as always, our work with the power grid. Additionally, we get attacked by a crazed group of wild boars that severely injures some of our colonists. We come out on top, though, and continue developing our geothermal power grid.
#4
Quote from: Feirfec on December 27, 2014, 05:09:26 AM
Have you seen my internal garden attempt?
http://youtu.be/wAIOjJ1hUb8

you can grow internal trees and things which can then survive a solarflare :3
> fertilizer is required for growing in underground "rock"

Yeah, I should have gone for that approach instead of hydroponics... I only realized it once it was too late, but I'm playing on the version of the game where hydroponics is busted, so... Yeah. Whoops! There's always next time.
#5
Episode 6: "Stabilized, At Last" has just been published!

In this episode we make a lot of progress mining out our new area for hydroponics farming. Additionally, we greatly expand our solar panel network, start thinking about defensive structures, and finish research on geothermal generators.
#6
Episode 5: "Managing the Cold" was just uploaded!

In this episode, we continue our building of heaters as it becomes clear that the cold isn't going away. We also fight off a small group of raiders and begin research on geothermal technology.

Also, Happy Holidays to everyone in the Rimworld community! I hope you guys have a great next couple of weeks, and get a lot of much needed rest. :)
#7
Video / Re: Human Incinerator
December 24, 2014, 10:57:51 AM
Really cool idea! I'll have to try this out....  ::)
#8
Episode 4: "Cold Snap!" has just been published!

In this episode, we go through our first environmental trial: a devastating cold snap! This ends our growing period completely and necessitates us building heaters in every room to keep everyone warm. Hypothermia begins to set in on several colonists, leaving our colony teetering on the edge of a cold-induced breakdown!
#9
Episode 3: "Minor Improvements" has just gone live!

In this episode, we continue our work on out electric grid, working towards getting solar energy. We also continue work on our food system and are forced to respond to some minor mental breaks.
#10
Hey guys, I'm back with an Alpha 8 Let's Play Series!

This time around, I setup in a boreal forest. It's been pretty interesting so far. Also, I'm playing with Randy Random on Rough, so there've been some interesting events.

Anywho, if you think you'd be interested, check out the Youtube playlist here: https://www.youtube.com/playlist?list=PLyNrNsrO3SGlTJYM8nVXmvnUXqdY5NuIm

I'm trying a new playstyle of making my colony 'outdoors' instead of mined in. My end goal is to build a ship capable of saving my entire colony, whatever size it ends up being. Let's see if I can reach that goal! I post episodes 3-4 times/week depending on the schedule of my other uploads.

Click on this icon to head to the playlist:


Episodes:
Episode 1: Here We Go Again!
Episode 2: Wind Power Woes
Episode 3: Minor Improvements
Episode 4: Cold Snap!
Episode 5: Managing the Cold
Episode 6: Stabilized, At Last!
Episode 7: Animal Kingdom Attack
Episode 8: Hydroponic Developments
Episode 9: One Raid Too Far

Cheers,
-microapple
#11
Video / Re: Rimworld A7 Let's Play - microapple
December 07, 2014, 09:07:43 PM
Quote from: Feirfec on December 07, 2014, 07:58:54 PM
Looks pretty cool, Is there a final objective?
I'm using Fraps 30fps 50% setting what are you using?
I'm using dxtory 100% (1080p) at 30fps.
I screwed up the video of the first two episodes by messing up settings in Sony Vegas... ::) From the 3rd episode on, everything is much clearer (especially the text). I'm pretty happy with where the video quality is now.

As for a final objective, I'm probably going for a ship escape. I've gotten close, but never been able to get my entire colony to escape. So, we'll see if I can manage that.

And thanks, I really appreciate the support.  ;D

#12
Video / Rimworld A7 Let's Play - microapple
December 07, 2014, 06:48:46 PM
Hey guys, I'm just posting to let you know about my new Let's Play series of Rimworld!
New episodes are posted ~4 times per week.

It's a tad late in the current alpha series (I know A8 will be out soon) so this let's play is just a vanilla playthrough of the game on Challenge with Cassandra Classic.

Upon the release of Alpha 8, I'll probably spice this series up a bit more. :P

Anywho, here's the link to the playlist:
Youtube Playlist

Let me know if you guys have any suggestions or feedback, I'm just getting started with LP'ing, and decided to use Rimworld as my first series because I think it makes a *great* LP to watch. - Also, a quick note: The audio quality in the first 2-3 episodes is a little lacking. It's been more-or-less fixed in the following episodes.

Cheers,
-microapple
#13
General Discussion / Re: Call for public testers (Alpha 7)
September 20, 2014, 06:45:46 PM
I would love to help! Hope I'm not too late. :P