Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - HexCube

#16
Ideas / Re: Community Card Game?
July 31, 2017, 06:46:52 PM
Sounds like a good idea, how are you thinking it would work? I don't have much free time at the moment, due to school but I can certainly help you try to develop it (template design, etc.) if you have some ideas, I'd love to hear them. How would it work? What would be the aim of the game? etc. Cheers :)
#17
Off-Topic / Re: Count to 9000 before Tynan posts!
June 21, 2017, 05:59:27 AM
6510!
#18
Quote from: Jaxxa on June 18, 2017, 08:28:59 AM
Just put up a new version, Please let me know what you think. I went with a different graphics style.
Hi Jaxxa, sorry I took so long to respond, I've been really busy. I really like the new art, and as far as I can tell, it's working as it should be now :) Thanks for the quick fix :)
#19
Hi Jaxxa, I'm also a massive fan of the embrasures mod, but at the moment, the texture looks really zoomed in for some reason. It's the same colour as the wall of the same material. but takes up a whole cell, with no 'sides' to the wall, if you know what I mean, and no black outlines. I saw on the steam branch you were trying to work on a fix, just wondering if it looks like an easy fix or not? Anything I can do to help?
#20
Off-Topic / Re: Count to 9000 before Tynan posts!
June 05, 2017, 10:07:21 PM
6
  3
    6
      9
#21
Is it just me whose checking both the forum and blog religiously for more information on this update? Ah well, when it's ready, it's ready. Cheers Tynan for making such an amazing and addictive game, and for actually listening to the community, it's pretty rare to find such a talented developer (and team), who actually care about, and listen to, their fanbase.
#22
To be honest, I think that we should get two separate updates, simply because otherwise, any new bugs introduced by new content will be indistinguishable from old bugs, and as a large many of the modders have said, they will likely only have to make a few small changes to their mods to become compatible with the next version, as it will likely just be bugfixes and optimisation and balancing. Either way, Tynan and the team will do what they think is best, and continue to develop an amazing game. Best of luck with the decision Tynan
#23
Quote from: Shinzy on December 06, 2014, 07:47:44 AM
Quote from: Lost Cause on December 05, 2014, 06:47:17 PMThe best way to avoid ticking off your allies is to not have any ^.^
You'll be better off for it too.

I feel you!


How? What mod? Or photoshop? Seriously? That's awesome. Please tell.
#24
Mods / Re: [Request] Remove roofs
December 29, 2014, 01:27:48 AM
It doesn't work on rock roofs, and when you're trying to create a vent in the ceiling to get rid of refrigerator heat, it's really annoying to have no option to destroy even a thin rock roof. It only works on constructed roofs, and the first cquare or so of rock, as there is no roof above it... Very annoying.
#25
Mods / [Request] Remove roofs
December 28, 2014, 11:27:28 PM
Hi all, I would like to put in a request to be able to destroy a single block of a thin or constructed roof...

Any help would be greatly appreciated.
#26
General Discussion / Re: Where would I find...
December 15, 2014, 04:20:18 PM
Thanks ItchyFlea
#27
General Discussion / Where would I find...
December 14, 2014, 10:05:32 PM
Hi all, I'm just wondering where in the 'Core' data, I find how much meat comes off an animal when butchered, or how much leather. Thanks in advance for any help.
#28
Mods / [MOD REQUEST] Fill in steam geysers
October 18, 2014, 02:44:57 AM
Exactly what the title says, an option to fill in a steam geyser, so it is removed. Maybe after research? Or just a deconstruct option? If there is another way to do this, please tell me.
#29
Ideas / Fill in Steam Geysers?
October 18, 2014, 02:42:38 AM
Exactly what the title says, an option to fill in a steam geyser, so it is removed. Maybe after research?
#30
Unfinished / (Alpha-5) Rimworld Re-Story (Incomplete)
August 11, 2014, 03:21:44 AM
Hi everyone,
                  I've been working on a little mod for Rimworld that changes all the in game text to something else, basically re-writing the story. It is currently unfinished, and may be for some time. It is essentially just another language for Rimworld, but It changes the feel of the game.

Download at the bottom of the post!

Hope you like it and it brings a new feel to your game.

[attachment deleted by admin: too old]