Hey, for me Tools for Haul v1.0 doesn't work with this, not sure if its a problem with my game but I reinstalled multiple times and still wont load the EdB Prepare Carefully interface with Tools for Haul v1.0 installed.
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#91
Releases / Re: [MOD] (Alpha 10) EdB Prepare Carefully (v1.8.1 - Updated 18 Apr 2015)
April 18, 2015, 10:13:18 PM #92
Unfinished / Re: [Project] (Alpha 6) "Project Sky"
January 16, 2015, 12:06:19 AM
Was this project abandoned? I'd like to see it in A9 or A10.
#93
Outdated / Re: [MOD] [ALPHA 8] Nu Metals - by JuliaEllie (11.12.2014)
December 11, 2014, 10:33:46 AM
It would be nice having ingot textures but still a great mod, keep it up 😀
#94
Unfinished / Re: [Project] (Alpha 7) Neolithic Mod (InDev Builds available, see last post)
October 30, 2014, 01:50:03 AM
I would love to help with this but I am not super good at modding
#95
Mods / Re: <REQUEST> disable broken/dazed, disable die from starvation, carrying food???
October 29, 2014, 06:04:53 PM
Lol was thinking of Dehydration sorry
#96
Mods / Re: <REQUEST> disable broken/dazed, disable die from starvation, carrying food???
October 28, 2014, 01:04:12 PM
A human starves to death irk in about 5 days not a month
#97
Mods / Re: Everybody's Mod - Alpha 7 Edition
October 28, 2014, 10:02:53 AM
Add me to the list(I don't do textures)
#98
Mods / Re: [Mod Request] LV-426 + Aliens
October 28, 2014, 09:59:40 AM
I could tty to do what you asking but you'll need to give me textures for the aliens and marines.
#99
Mods / Re: Project Armory Recruiting
October 15, 2014, 01:06:19 PM
I am good at xml coding but not the best.