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« on: December 04, 2013, 05:10:39 AM »
After playing the game for a few days, this is what I've got. I do apologize if some one has already mentioned these.
- The shadows growing long and short are a really nice touch. In real life a shadow is sharper the closer the object casting it is to whatever the shadow is projecting on, and fuzzier the further away the two get. I wonder if this can't be simulated.
- Some of the stats seem to reset after loading up a game. I've over a hundred raiders in my graveyard and according to their stats they all died on the same day.
- I feel like E-mail messages in game could be color coded. When ever I get a message I automatically slam the space bar because I'm worried its warning of an impending raid. I would like to see different colored messages for Raid warnings, Orbiting ships, and outbreaks of rabid boomrats.
- I think it'd be nice if the colonists could develop relationships with each other. Gain happiness when their beds are in the same room and become depressed if their partner is killed. Chosen partners could be determined by a random sexual preference, the number of social chats they have together and/or how many meals are shared at the same table.
- It may be neat to have a rare chance for a raider to switch sides mid fight if his raider allies are not faring too well.
- Rain washing away blood stains.
- Right now it seems colonists can only die a violent death. It'd be nice to see one die of natural causes for a change. Less severely, perhaps a colonist could become bedridden for a time.
- In the current game, the repair SFX sounds much too similar to the SFX of a landmine about to go off. If I'm not watching my colonists fix something, I keep anticipating a follow up explosion.
- When a solar flare knocks out the lights, or anytime the power goes off, I feel like my colonists would break out the candles. This could be a research-able piece of stone age technology and could provide the opportunity for the occasional fire.
- Purely aesthetic but I'd like to see the occasional female colonist with her hair in a ponytail. Hair styles could be a cheap way to add variety to the colonist characters.
- As I'm setting up graveyards, I'm finding it difficult to determine at which end the tombstone will go.
- I think it'd be nice if the colony is visited from time to time, perhaps from one of the orbiting ships. Visitors could offer gifts and interactions between visitors and colonists could raise colonist stats.
Thats all I have for now. I love the game and if it grows no further I feel my money was well spent on it, so anything you add is a welcome bonus. Thank you and have a good one.