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Messages - Der Failer

#31
Quote from: V on July 27, 2017, 11:27:05 AM
So I know I'm being lazy for not just testing this myself, but do the synthetic/surrogate organs trigger the debuff for prosthophobes?
Synthetic will trigger a debuff, but surrogate won't. The same goes for Bionics (yes) and basic prosthetics (no).

@Ykara i think you should promote this in the OP, because the ability to replace a missing body part for prosthophobes without a debuff is quite good.
#32
Off-Topic / Re: Count to 9000 before Tynan posts!
July 26, 2017, 01:09:16 PM
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#33
Off-Topic / Re: Count to 9000 before Tynan posts!
July 19, 2017, 02:50:32 PM
Quote from: mabor0shi on July 19, 2017, 01:53:55 AM
Thanks Der Failer :) No one else even bothered to answer. That's what's wrong with this thread. Nobody communicates properly anymore :-[ I feel so disconnected from yall now. 6756
I think that's not only a problem in this thread, but in large parts of society, but anyway. So what is your favorite Korean film?
#34
Off-Topic / Re: Count to 9000 before Tynan posts!
July 18, 2017, 12:42:07 PM
6753

Quote from: mabor0shi on July 17, 2017, 06:02:18 PM
What is your favorite Korean film?
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I'm not even sure if i have ever seen a Korean movie...
I mean, I properly did, but favorite...
#35
Releases / Re: [A17] Psychology (2017-7-16 v2)
July 18, 2017, 11:41:49 AM
Quote from: Spiders Everywhere on July 18, 2017, 03:47:31 AM
Is it still possible to treat Chemical Interest/Fascination? I'm not seeing the option.

Edit: Looks like a mod conflict. I'll see if I can narrow it down.
I've the same problem it took a bit, but i found the mod causing the conflict. It's HelpTab, no idea how or why, but removing it form my mod list brings back option to treat Chemical Interest/etc, also with just Psychology and the HelpTab loaded I'm unable to treat again.
#36
@faltonico
From what i can tell this is not the case. Or if then there is also no thought generated, and if so it is hard to tell who is was.
I started a little test map, but i was unable to reproduce it.

At this point I'm guessing some weirdness with Hospitality or Zombieland. But really i got no idea.
#37
Off-Topic / Re: Count to 9000 before Tynan posts!
July 17, 2017, 07:42:42 AM
Quote from: mabor0shi on July 17, 2017, 03:01:55 AM
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Quote from: mabor0shi on July 15, 2017, 05:37:27 PM
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Quote from: Spdskatr on July 15, 2017, 02:43:28 AM
Awoo~

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KnowYourMeme.com: "Awoo~ is a catchphrase and nickname associated with the character Momiji Inubashiri from the Touhou Project video game series. Unlike many other Touhou Project memes, it is widely regarded as a form of shitposting on communities outside of Japan, most notably on 4chan's [s4s] board."

care to explain, skatr?
nm, i figured it out. this is a shitposting thread :(
Awesome!
...
...
I mean, what?!
6746
#38
I'm getting this error every once in a while. No idea what is causing it.
System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
  at RimWorld.FilthMaker.MakeFilth (IntVec3 c, Verse.Map map, Verse.ThingDef filthDef, IEnumerable`1 sources, Boolean shouldPropagate) [0x00000] in <filename unknown>:0
  at RimWorld.FilthMaker.MakeFilth (IntVec3 c, Verse.Map map, Verse.ThingDef filthDef, Int32 count) [0x00000] in <filename unknown>:0
  at DubsBadHygiene.Need_Bladder.crapPants () [0x00000] in <filename unknown>:0
  at DubsBadHygiene.Need_Bladder.NeedInterval () [0x00000] in <filename unknown>:0
  at RimWorld.Pawn_NeedsTracker.NeedsTrackerTick () [0x00000] in <filename unknown>:0
  at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.World.WorldTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Log
#39
Releases / Re: [A17] Psychology (2017-7-16)
July 16, 2017, 03:02:13 PM
Quote from: Linq on July 16, 2017, 03:10:10 AM
Updated to 2017-7-16:
[snip]
-Hopefully fixed the incompatibility between Psychology and Zombieland. I will need more input from the mod's creator to ensure this is resolved.
From what i can tell it works fine now. The error is gone and zombies spawn like they should.
#40
Off-Topic / Re: Count to 9000 before Tynan posts!
July 15, 2017, 06:25:30 PM
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#41
Off-Topic / Re: Count to 9000 before Tynan posts!
July 14, 2017, 06:33:04 AM
Quote from: dburgdorf on July 13, 2017, 08:37:06 PM
Everything is awesome! Everything is cool when you're part of a team! Everything is awesome when we're living our dream!
Agreed!
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#42
Off-Topic / Re: Count to 9000 before Tynan posts!
July 13, 2017, 06:28:29 PM
6725

Just try to think less and just be awesome ;)
#43
And this kids, is why you don't leave your pets alone at home...

[ragemode]
I mean... seriously? That freaking Caribou just eat one of my precious Luciferium. It's not like there are tonnes of potatoes, hay and berries laying around... no is fine, just the eat the damn Luciferium! Is not expensive or rar or any thing like this.

I've never consider this a to be a possible problem, but sure my boars drink beer, so why wouldn't the single Caribou that self-tamed at day eight(!) take my Luciferium? What's next Squirrels on Wake-up, Go-juice addicted Wargs or maybe my Muffalos would like to enjoy some smokeleaf...

Well looks like i had a Caribou for the longest time.
[/ragemode]

But wait this isn't even the punchline:
I just had a raid and 7/10 colonists are injured and i just considered using Luci to save one of them.


Edit:
Also that guy from a caravan just set off a trap... and those are the people i'll have to rely on, in an emergency?! m(
Btw they are slavers and the only slave they have is a
....
....
....
two year old Yorkshire terrier?!?!?

I just can't... i just...
*drops headphones and leaves the room*

[attachment deleted by admin due to age]
#44
Releases / Re: [A17] ResearchPal and HelpTab
July 13, 2017, 11:34:24 AM
Found a minor bug:
If you click on a notification (like "We have struck compacted steel!"), you'll jump to the location but the research screen remains open.

I also just realize that i have two research overlapping, but since both are already finished due to the scenario it's on big deal.
Edit: basic prostetics (EPOE) and ambrosia cultivation (vegetable garden) are overlapping
#45
Off-Topic / Re: Count to 9000 before Tynan posts!
July 11, 2017, 05:26:27 PM
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