Quote from: murhe on December 10, 2013, 12:36:21 PM
Btw. I have got too big piles of weapons so I have wondered if they could be used up. Each time you fire a weapon there could be change it loses a bit of durability and eventually breaks. What you think about this idea?
I feel like this would cause an awful lot of micromanage, which would become impossible later game. Maybe a better idea on that front would be some sort of weaponsmith, who can repair and optimize weapons so that you can set it as a job and repairs, ammo fillings etc. are entirely automated, provided you have the resources.