If what you're asking is something pertaining to gaining experience for crafting when making medicine, yes, you can think the fact that it's a mod in an alpha version for that kind of absurdly minor detail being imperfect at this time.
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#106
Outdated / Re: [MOD] [ALPHA 7] Apothecarius Seven - HOTFIXERINO (11.10.14)
October 20, 2014, 10:15:50 AM #107
Outdated / Re: [MOD] (Alpha 7) More Deco - Growable grass, Thick roof tweak
October 19, 2014, 08:14:46 PM
Oooh, nice! That'll rule to have available.
#108
Releases / Re: [MOD] (Alpha 7) EdB Prepare Carefully (v1.2.3 - Updated Oct 19 2014)
October 19, 2014, 04:43:28 PM
EdB rules. Thanks for the fix; I've been working around that bug with the points after loading a preset by re-jiggering each trait after a load, but this seems to be a fix to that. Thanks!
#109
Outdated / Re: [MOD] (Alpha7) More Hair & Optional Animu Hair
October 19, 2014, 03:09:13 PM
You rule, Shinzy.
#110
Outdated / Re: [MOD] (Alpha 7) MaterialCrops - Grow stuff and things
October 18, 2014, 08:25:46 PM
Darn. Fair enough, though. Any idea when the jump to alpha 8 is going to happen?
#111
Outdated / Re: [MOD] (Alpha 7) MaterialCrops - Grow stuff and things
October 18, 2014, 05:03:53 PM
I would also be curious if this could be expanded to make Hyperweave/Synthread with, say, cotton + metal and cotton + silver or plasteel or something?
#112
Outdated / Re: [MOD] (Alpha 7) More Deco - Growable grass, Thick roof tweak
October 18, 2014, 04:55:32 PM
Ohhhh, HELL YES! That's something I've wanted SO badly! You rule so hard, skully!
#113
Releases / Re: [MOD] (Alpha 7) Turret Collection v0.9: the mighty CANNON TURRET is back!!!
October 17, 2014, 06:45:29 PM
This rules. I was JUST looking for something balanced (not just an automatic-firing gun emplacement for naught but some metal) for turrets, and here it is! Thank you so much, Kilroy! You absolutely rule and, actually, I really cannot thank you enough for making this!
#114
Outdated / Re: [MOD] (Alpha 7) Medical surgery XP gain
October 17, 2014, 01:50:22 PM
That seems to fit the context, thanks. It's sometimes hard when none of the words seem to actually fit together in that way. Oy.
#115
Outdated / Re: [MOD] (Alpha 7) Medical surgery XP gain
October 17, 2014, 01:29:07 PM
Anyone understand what you are even trying to say?
#116
Outdated / Re: [MOD] (Alpha 7) Medical surgery XP gain
October 17, 2014, 11:54:51 AM
I greatly appreciate the mods you've put together, Minus, thanks for posting 'em for the rest of us to use!
#117
Outdated / Re: [MOD] (Alpha 7) Less Incident Trolling (V 1.0.0 / 15.10.2014)
October 16, 2014, 08:13:19 PMQuote from: Minus on October 16, 2014, 02:08:29 PM"So.... you cant beat Friendly Phoebe is what your saying." THIS would be the cunty-ass line he used to ridicule the OP. And he couldn't even spell properly when issuing said line. Nor you with that incorrect comma. Learn the English language before you pretend you understand it well enough to post something online. Maybe if you actually understood it you wouldn't have missed how mocking someone's skill at the game is actually an insult.
Thankyou! Thos solar flares really wreck me up more than any raids do. This is going to be very useful for me!Quote from: Kolljak on October 16, 2014, 04:51:29 AMPheobe also gets rid of raids though, so it's not the same. But I can see why you'd think that.
Not saying your mod is bad or anything its just i dont see the point when the easiest setting Pheobe Base Builder does this already.Quote from: Clibanarius on October 16, 2014, 08:13:40 AM
Don't be a dick.Quote from: Igabod on October 16, 2014, 11:03:13 AMAnd the only people to actually be rude, are the ones calling someone else rude. Hypocrites.
[TLDR] If you don't have something nice to say then shut the heck up!
Way to go on the constructive criticism (sarcasm)! Either offer up some helpful words of encouragement or shut your mouth.
User was warned for this post.
#118
Outdated / Re: [MOD] (Alpha 7) Less Incident Trolling (V 1.0.0 / 15.10.2014)
October 16, 2014, 08:13:40 AM
Don't be a dick. If there are mods out there like Right Tool For The Right Job that are flat-out cheating, this one shouldn't have its first reply be bashing it. Christ. Even I am annoyed by the flares being constant, I'd rather have the pirates on Sirius IV be persistent in their attempts to murder my colonists than a perpetual stream of annoyances and drops of materials all the way across the 400x400 map from my base.
#119
Outdated / Re: [MOD] (Alpha 7) Extended Stoneworking v1.0
October 13, 2014, 06:43:16 AMQuote from: harpo99999 on October 13, 2014, 03:09:01 AMWhat are you talking about, what are you asking?
WHEN will you produe this?
harpo
#120
Outdated / Re: [MOD] {ALPHA 7} Wonka Corp - by JuliaEllie (12.10.14)
October 12, 2014, 06:26:10 PM
Another creative implementation of a concept. Good stuff!